public void Test_SetGetVoxelData_Index([Random(0, 1f, 5)] float newVoxelData, [Random(0, 5 * 5 * 5 - 1, 5)] int index) { TestSetGetVoxelData(() => { voxelDataVolume.SetVoxelData(newVoxelData, index); return(voxelDataVolume.GetVoxelData(index)); }, newVoxelData); }
public void Test_Voxel_Datas_Are_Initialized_To_0() { voxelDataVolume = new VoxelDataVolume(5, Allocator.Temp); for (int i = 0; i < voxelDataVolume.Length; i++) { Assert.AreEqual(0, voxelDataVolume.GetVoxelData(i)); } }
public void Test_SetGetVoxelData_Index([Random(0, 1f, 5)] float newVoxelData, [Random(0, 5 * 5 * 5 - 1, 5)] int index) { voxelDataVolume = new VoxelDataVolume(5, Allocator.Temp); voxelDataVolume.SetVoxelData(newVoxelData, index); float actualVoxelData = voxelDataVolume.GetVoxelData(index); Assert.IsTrue(AreVoxelDatasSame(newVoxelData, actualVoxelData), $"Expected {newVoxelData}, actual was {actualVoxelData}"); }
public void Test_SetGetVoxelData_Int3([Random(0, 1f, 5)] float newVoxelData, [Random(0, 4, 3)] int x, [Random(0, 4, 3)] int y, [Random(0, 4, 3)] int z) { voxelDataVolume = new VoxelDataVolume(5, Allocator.Temp); voxelDataVolume.SetVoxelData(newVoxelData, new int3(x, y, z)); float actualVoxelData = voxelDataVolume.GetVoxelData(new int3(x, y, z)); Assert.IsTrue(AreVoxelDatasSame(newVoxelData, actualVoxelData), $"Expected {newVoxelData}, actual was {actualVoxelData}"); }
public void Test_IncreaseVoxelData_Index(float increaseAmount, float originalVoxelData, float expectedVoxelData) { voxelDataVolume = new VoxelDataVolume(5, Allocator.Temp); int index = 36; // Just some arbitrary index to set the voxel data at voxelDataVolume.SetVoxelData(originalVoxelData, index); voxelDataVolume.IncreaseVoxelData(increaseAmount, index); float actualVoxelData = voxelDataVolume.GetVoxelData(index); Assert.IsTrue(AreVoxelDatasSame(expectedVoxelData, actualVoxelData), $"Expected {expectedVoxelData}, actual was {actualVoxelData}"); }