public void generateVoxels(Vox.VoxelEditor editor) { editor.wipe(); generationParameters.setTo(editor); editor.initialize(); switch (selectedGenerationMode) { case 0: editor.setToHeight(); break; case 1: editor.setToSphere(); break; case 2: editor.setToProcedural(); break; case 3: editor.heightmaps = generationParameters.heightmaps; editor.heightmapSubstances = generationParameters.heightmapSubstances; editor.setToHeightmap(); break; } editor.generateRenderers(); setupGeneration = false; }