public string Generate( VoteReport report ) { var stylesheet = factory.Get( Resources.Report ); var data = serializer.Save( report ); var source = factory.Get( data ); var result = transformer( new DataTransformParameter( stylesheet, source ) ); return result; }
private void Awake() { if (Instance == null) { Instance = this; } else if (Instance != this) { Destroy(gameObject); } }
public void Save( VoteReport report ) { storage.Save( report ); }