private static void Init() { VolumeLightAbout window = EditorWindow.CreateInstance <VolumeLightAbout>(); window.ShowUtility(); window.title = "About V-Lights"; }
private static void Init() { VolumeLightAbout window = EditorWindow.CreateInstance <VolumeLightAbout>(); window.ShowUtility(); #if UNITY_5 || UNITY_2017 || UNITY_2018 || UNITY_2019 window.titleContent = new GUIContent("About V-Lights"); #else window.title = "About V-Lights"; #endif }