private void ManageVolumeStatus(VolumeLevelStatusType _VolumeStatus) { switch (_VolumeStatus) { case VolumeLevelStatusType.Victory: Debug.Log("Victory"); break; case VolumeLevelStatusType.Defeat: Debug.Log("Defeat"); break; case VolumeLevelStatusType.None: break; default: break; } }
private void ManageVolumeStatus(VolumeLevelStatusType _VolumeStatus) { switch (_VolumeStatus) { case VolumeLevelStatusType.Victory: PanelAnim(2); break; case VolumeLevelStatusType.Defeat: PanelAnim(3); break; case VolumeLevelStatusType.None: break; default: break; } }