public void ShouldOnlyClaimWhatsAvailable()
        {
            Sequence dependentSequence = new Sequence();

            Sequence[] dependentSequences = { dependentSequence };

            for (int j = 0; j < 1000; j++)
            {
                int                numThreads    = BufferSize * 2;
                IClaimStrategy     claimStrategy = new MultiThreadedClaimStrategy(BufferSize);
                Volatile.LongArray claimed       = new Volatile.LongArray(numThreads);
                Barrier            barrier       = new Barrier(numThreads);
                Thread[]           ts            = new Thread[numThreads];

                for (int i = 0; i < numThreads; i++)
                {
                    ts[i] = new Thread(() =>
                    {
                        try
                        {
                            barrier.SignalAndWait();
                            long next = claimStrategy.CheckAndIncrement(1, 1, dependentSequences);
                            claimed.AtomicIncrementAndGet((int)next);
                        }
                        catch (Exception e)
                        {
                        }
                    });
                }

                foreach (Thread t in ts)
                {
                    t.Start();
                }

                foreach (Thread t in ts)
                {
                    t.Join();
                }

                for (int i = 0; i < BufferSize; i++)
                {
                    Assert.AreEqual(1L, claimed.ReadFullFence(i), "j = " + j + ", i = " + i);
                }

                for (int i = BufferSize; i < numThreads; i++)
                {
                    Assert.AreEqual(0L, claimed.ReadFullFence(i), "j = " + j + ", i = " + i);
                }
            }
        }
예제 #2
0
 public void AtomicIncrementAndGetReturnsNewValue()
 {
     Assert.AreEqual(InitialValue + 1, _volatile.AtomicIncrementAndGet(0));
 }
 public void ShouldOnlyClaimWhatsAvailable()
 {
     Sequence dependentSequence = new Sequence();
     Sequence[] dependentSequences = { dependentSequence };
 
     for (int j = 0; j < 1000; j++)
     {
         int numThreads = BufferSize * 2;
         IClaimStrategy claimStrategy = new MultiThreadedClaimStrategy(BufferSize);
         Volatile.LongArray claimed = new Volatile.LongArray(numThreads);
         Barrier barrier = new Barrier(numThreads);
         Thread[] ts = new Thread[numThreads];
     
         for (int i = 0; i < numThreads; i++)
         {
             ts[i] = new Thread(() =>
                 {
                     try
                     {
                         barrier.SignalAndWait();
                         long next = claimStrategy.CheckAndIncrement(1, 1, dependentSequences);
                         claimed.AtomicIncrementAndGet((int) next);
                     }
                     catch (Exception e)
                     {                                
                     }
                 });
         }
     
         foreach (Thread t in ts)
         {
             t.Start();
         }
     
         foreach (Thread t in ts)
         {
             t.Join();
         }
     
         for (int i = 0; i < BufferSize; i++)
         {
             Assert.AreEqual(1L, claimed.ReadFullFence(i), "j = " + j + ", i = " + i);
         }
     
         for (int i = BufferSize; i < numThreads; i++)
         {
             Assert.AreEqual(0L, claimed.ReadFullFence(i), "j = " + j + ", i = " + i);
         }
     }
 }