/// <summary> /// Borra todo el texto de la ventana de chat /// </summary> public void clear() { if (textBoxText.InvokeRequired) { VoidArgumentCallBak d = new VoidArgumentCallBak(clear); this.Invoke(d); } else { textBoxText.Text = ""; } }
/// <summary> /// Limpia la lista de archivos (elimina todos los archivos de la lista) /// </summary> public void clear() { if (treeView.InvokeRequired) { VoidArgumentCallBak d = new VoidArgumentCallBak(clear); this.Invoke(d); } else { treeView.Nodes.Clear(); } }
/// <summary> /// Limpia el grafo de la red (elimina a todos los usuarios del grafo) /// </summary> public void clear() { if (viewer.InvokeRequired) { VoidArgumentCallBak d = new VoidArgumentCallBak(clear); this.Invoke(d); } else { netUsersNodes.Clear(); render(); } }
/// <summary> /// Limpia las ventanas /// </summary> public void clear() { if (netUserControl.InvokeRequired || chatControl.InvokeRequired) { VoidArgumentCallBak d = new VoidArgumentCallBak(clear); this.Invoke(d, new object[] { }); } else { netUserControl.clear(); fileControl.clear(); fileListControl.clear(); } }
/// <summary> /// Cambia el estado a conectado /// </summary> public void connectHandler() { if (pictureBox.InvokeRequired || labelStatus.InvokeRequired || buttonConnect.InvokeRequired || buttonDisconnect.InvokeRequired) { VoidArgumentCallBak d = new VoidArgumentCallBak(connectHandler); this.Invoke(d); } else { state = CommunicationState.STARTED; pictureBox.Image = CommControl.Properties.Resources.connectedImage; labelStatus.Text = "Connected"; buttonConnect.Enabled = false; buttonDisconnect.Enabled = true; } }
/// <summary> /// Cambia el estado a desconectando /// </summary> public void disconnectingHandler() { if (pictureBox.InvokeRequired || labelStatus.InvokeRequired || buttonConnect.InvokeRequired || buttonDisconnect.InvokeRequired) { VoidArgumentCallBak d = new VoidArgumentCallBak(disconnectingHandler); this.Invoke(d); } else { state = CommunicationState.STOPPING; pictureBox.Image = CommControl.Properties.Resources.connectingImage; labelStatus.Text = "Disconnecting..."; buttonConnect.Enabled = false; buttonDisconnect.Enabled = false; } }
/// <summary> /// Cambia el estado a reconectando /// </summary> public void reconnectingHandler() { if (pictureBox.InvokeRequired || labelStatus.InvokeRequired || buttonConnect.InvokeRequired || buttonDisconnect.InvokeRequired) { VoidArgumentCallBak d = new VoidArgumentCallBak(reconnectingHandler); this.Invoke(d); } else { state = CommunicationState.STARTING; pictureBox.Image = imageList.Images[1]; labelStatus.Text = "Reconnecting..."; buttonConnect.Enabled = false; buttonDisconnect.Enabled = true; } }
/// <summary> /// Cambia el estado a desconectado /// </summary> public void disconnectHandler() { if (pictureBox.InvokeRequired || labelStatus.InvokeRequired || buttonConnect.InvokeRequired || buttonDisconnect.InvokeRequired) { VoidArgumentCallBak d = new VoidArgumentCallBak(disconnectHandler); this.Invoke(d); } else { state = CommunicationState.STOPPED; pictureBox.Image = imageList.Images[0]; labelStatus.Text = "Disconnected"; buttonConnect.Enabled = true; buttonDisconnect.Enabled = false; } }
/// <summary> /// Borra todo el texto de la ventana de chat /// </summary> public void clear() { if (textBoxText.InvokeRequired) { VoidArgumentCallBak d = new VoidArgumentCallBak(clear); this.Invoke(d); } else { textBoxText.Text = ""; } }
/// <summary> /// Remueve a todos los usuarios de la red del árbol de usuarios /// </summary> public void clear() { if (treeView.InvokeRequired ) { VoidArgumentCallBak d = new VoidArgumentCallBak(clear); this.Invoke(d); } else { treeView.Nodes.Clear(); } }
/// <summary> /// Cambia el estado a reconectando /// </summary> public void reconnectingHandler() { if (pictureBox.InvokeRequired || labelStatus.InvokeRequired || buttonConnect.InvokeRequired || buttonDisconnect.InvokeRequired) { VoidArgumentCallBak d = new VoidArgumentCallBak(reconnectingHandler); this.Invoke(d); } else { state = CommunicationState.STARTING; pictureBox.Image = CommControl.Properties.Resources.connectingImage; labelStatus.Text = "Reconnecting..."; buttonConnect.Enabled = false; buttonDisconnect.Enabled = true; } }
/// <summary> /// Cambia el estado a desconectado /// </summary> public void disconnectHandler() { if (pictureBox.InvokeRequired || labelStatus.InvokeRequired || buttonConnect.InvokeRequired || buttonDisconnect.InvokeRequired) { VoidArgumentCallBak d = new VoidArgumentCallBak(disconnectHandler); this.Invoke(d); } else { state = CommunicationState.STOPPED; pictureBox.Image = CommControl.Properties.Resources.disconnectedImage; labelStatus.Text = "Disconnected"; buttonConnect.Enabled = true; buttonDisconnect.Enabled = false; } }
/// <summary> /// Limpia el grafo de la red (elimina a todos los usuarios del grafo) /// </summary> public void clear() { if (viewer.InvokeRequired) { VoidArgumentCallBak d = new VoidArgumentCallBak(clear); this.Invoke(d); } else { netUsersNodes.Clear(); render(); } }
/// <summary> /// Lo gatillamos cuando se desconecta asì limpiamos los controles /// </summary> public void clear() { if (netUserControl.InvokeRequired || fileControl.InvokeRequired || fileListControl.InvokeRequired || networkGraphControl.InvokeRequired) { VoidArgumentCallBak d = new VoidArgumentCallBak(clear); this.Invoke(d, new object[] { }); } else { netUserControl.clear(); fileListControl.clear(); fileControl.clear(); networkGraphControl.clear(); } }
/// <summary> /// Cambia el estado a desconectando /// </summary> public void disconnectingHandler() { if (pictureBox.InvokeRequired || labelStatus.InvokeRequired || buttonConnect.InvokeRequired || buttonDisconnect.InvokeRequired) { VoidArgumentCallBak d = new VoidArgumentCallBak(disconnectingHandler); this.Invoke(d); } else { state = CommunicationState.STOPPING; pictureBox.Image = imageList.Images[1]; labelStatus.Text = "Disconnecting..."; buttonConnect.Enabled = false; buttonDisconnect.Enabled = false; } }
/// <summary> /// Cambia el estado a conectado /// </summary> public void connectHandler() { if (pictureBox.InvokeRequired || labelStatus.InvokeRequired || buttonConnect.InvokeRequired || buttonDisconnect.InvokeRequired) { VoidArgumentCallBak d = new VoidArgumentCallBak(connectHandler); this.Invoke(d); } else { state = CommunicationState.STARTED; pictureBox.Image = imageList.Images[2]; labelStatus.Text = "Connected"; buttonConnect.Enabled = false; buttonDisconnect.Enabled = true; } }