예제 #1
0
 /// <summary>
 /// Borra todo el texto de la ventana de chat
 /// </summary>
 public void clear()
 {
     if (textBoxText.InvokeRequired)
     {
         VoidArgumentCallBak d = new VoidArgumentCallBak(clear);
         this.Invoke(d);
     }
     else
     {
         textBoxText.Text = "";
     }
 }
예제 #2
0
 /// <summary>
 /// Limpia la lista de archivos (elimina todos los archivos de la lista)
 /// </summary>
 public void clear()
 {
     if (treeView.InvokeRequired)
     {
         VoidArgumentCallBak d = new VoidArgumentCallBak(clear);
         this.Invoke(d);
     }
     else
     {
         treeView.Nodes.Clear();
     }
 }
 /// <summary>
 /// Limpia el grafo de la red (elimina a todos los usuarios del grafo)
 /// </summary>
 public void clear()
 {
     if (viewer.InvokeRequired)
     {
         VoidArgumentCallBak d = new VoidArgumentCallBak(clear);
         this.Invoke(d);
     }
     else
     {
         netUsersNodes.Clear();
         render();
     }
 }
예제 #4
0
 /// <summary>
 /// Limpia las ventanas
 /// </summary>
 public void clear()
 {
     if (netUserControl.InvokeRequired || chatControl.InvokeRequired)
     {
         VoidArgumentCallBak d = new VoidArgumentCallBak(clear);
         this.Invoke(d, new object[] { });
     }
     else
     {
         netUserControl.clear();
         fileControl.clear();
         fileListControl.clear();
     }
 }
 /// <summary>
 /// Cambia el estado a conectado
 /// </summary>
 public void connectHandler()
 {
     if (pictureBox.InvokeRequired || labelStatus.InvokeRequired || buttonConnect.InvokeRequired || buttonDisconnect.InvokeRequired)
     {
         VoidArgumentCallBak d = new VoidArgumentCallBak(connectHandler);
         this.Invoke(d);
     }
     else
     {
         state                    = CommunicationState.STARTED;
         pictureBox.Image         = CommControl.Properties.Resources.connectedImage;
         labelStatus.Text         = "Connected";
         buttonConnect.Enabled    = false;
         buttonDisconnect.Enabled = true;
     }
 }
 /// <summary>
 /// Cambia el estado a desconectando
 /// </summary>
 public void disconnectingHandler()
 {
     if (pictureBox.InvokeRequired || labelStatus.InvokeRequired || buttonConnect.InvokeRequired || buttonDisconnect.InvokeRequired)
     {
         VoidArgumentCallBak d = new VoidArgumentCallBak(disconnectingHandler);
         this.Invoke(d);
     }
     else
     {
         state                    = CommunicationState.STOPPING;
         pictureBox.Image         = CommControl.Properties.Resources.connectingImage;
         labelStatus.Text         = "Disconnecting...";
         buttonConnect.Enabled    = false;
         buttonDisconnect.Enabled = false;
     }
 }
예제 #7
0
 /// <summary>
 /// Cambia el estado a reconectando
 /// </summary>
 public void reconnectingHandler()
 {
     if (pictureBox.InvokeRequired || labelStatus.InvokeRequired || buttonConnect.InvokeRequired || buttonDisconnect.InvokeRequired)
     {
         VoidArgumentCallBak d = new VoidArgumentCallBak(reconnectingHandler);
         this.Invoke(d);
     }
     else
     {
         state                    = CommunicationState.STARTING;
         pictureBox.Image         = imageList.Images[1];
         labelStatus.Text         = "Reconnecting...";
         buttonConnect.Enabled    = false;
         buttonDisconnect.Enabled = true;
     }
 }
예제 #8
0
 /// <summary>
 /// Cambia el estado a desconectado
 /// </summary>
 public void disconnectHandler()
 {
     if (pictureBox.InvokeRequired || labelStatus.InvokeRequired || buttonConnect.InvokeRequired || buttonDisconnect.InvokeRequired)
     {
         VoidArgumentCallBak d = new VoidArgumentCallBak(disconnectHandler);
         this.Invoke(d);
     }
     else
     {
         state                    = CommunicationState.STOPPED;
         pictureBox.Image         = imageList.Images[0];
         labelStatus.Text         = "Disconnected";
         buttonConnect.Enabled    = true;
         buttonDisconnect.Enabled = false;
     }
 }
 /// <summary>
 /// Borra todo el texto de la ventana de chat
 /// </summary>
 public void clear()
 {
     if (textBoxText.InvokeRequired)
     {
         VoidArgumentCallBak d = new VoidArgumentCallBak(clear);
         this.Invoke(d);
     }
     else
     {
         textBoxText.Text = "";
     }
 }
 /// <summary>
 /// Remueve a todos los usuarios de la red del árbol de usuarios
 /// </summary>
 public void clear()
 {
     if (treeView.InvokeRequired )
     {
         VoidArgumentCallBak d = new VoidArgumentCallBak(clear);
         this.Invoke(d);
     }
     else
     {
         treeView.Nodes.Clear();
     }
 }
 /// <summary>
 /// Cambia el estado a reconectando
 /// </summary>
 public void reconnectingHandler()
 {
     if (pictureBox.InvokeRequired || labelStatus.InvokeRequired || buttonConnect.InvokeRequired || buttonDisconnect.InvokeRequired)
     {
         VoidArgumentCallBak d = new VoidArgumentCallBak(reconnectingHandler);
         this.Invoke(d);
     }
     else
     {
         state = CommunicationState.STARTING;
         pictureBox.Image = CommControl.Properties.Resources.connectingImage;
         labelStatus.Text = "Reconnecting...";
         buttonConnect.Enabled = false;
         buttonDisconnect.Enabled = true;
     }
 }
 /// <summary>
 /// Cambia el estado a desconectado
 /// </summary>
 public void disconnectHandler()
 {
     if (pictureBox.InvokeRequired || labelStatus.InvokeRequired || buttonConnect.InvokeRequired || buttonDisconnect.InvokeRequired)
     {
         VoidArgumentCallBak d = new VoidArgumentCallBak(disconnectHandler);
         this.Invoke(d);
     }
     else
     {
         state = CommunicationState.STOPPED;
         pictureBox.Image = CommControl.Properties.Resources.disconnectedImage;
         labelStatus.Text = "Disconnected";
         buttonConnect.Enabled = true;
         buttonDisconnect.Enabled = false;
     }
 }
 /// <summary>
 /// Limpia el grafo de la red (elimina a todos los usuarios del grafo)
 /// </summary>
 public void clear()
 {
     if (viewer.InvokeRequired)
     {
         VoidArgumentCallBak d = new VoidArgumentCallBak(clear);
         this.Invoke(d);
     }
     else
     {
         netUsersNodes.Clear();
         render();
     }
 }
 /// <summary>
 /// Lo gatillamos cuando se desconecta asì limpiamos los controles
 /// </summary>
 public void clear()
 {
     if (netUserControl.InvokeRequired || fileControl.InvokeRequired || fileListControl.InvokeRequired || networkGraphControl.InvokeRequired)
     {
         VoidArgumentCallBak d = new VoidArgumentCallBak(clear);
         this.Invoke(d, new object[] { });
     }
     else
     {
         netUserControl.clear();
         fileListControl.clear();
         fileControl.clear();
         networkGraphControl.clear();
     }
 }
 /// <summary>
 /// Cambia el estado a desconectando
 /// </summary>
 public void disconnectingHandler()
 {
     if (pictureBox.InvokeRequired || labelStatus.InvokeRequired || buttonConnect.InvokeRequired || buttonDisconnect.InvokeRequired)
     {
         VoidArgumentCallBak d = new VoidArgumentCallBak(disconnectingHandler);
         this.Invoke(d);
     }
     else
     {
         state = CommunicationState.STOPPING;
         pictureBox.Image = imageList.Images[1];
         labelStatus.Text = "Disconnecting...";
         buttonConnect.Enabled = false;
         buttonDisconnect.Enabled = false;
     }
 }
 /// <summary>
 /// Cambia el estado a conectado
 /// </summary>
 public void connectHandler()
 {
     if (pictureBox.InvokeRequired || labelStatus.InvokeRequired || buttonConnect.InvokeRequired || buttonDisconnect.InvokeRequired)
     {
         VoidArgumentCallBak d = new VoidArgumentCallBak(connectHandler);
         this.Invoke(d);
     }
     else
     {
         state = CommunicationState.STARTED;
         pictureBox.Image = imageList.Images[2];
         labelStatus.Text = "Connected";
         buttonConnect.Enabled = false;
         buttonDisconnect.Enabled = true;
     }
 }