private void Awake() { instance = this; this.allWelcomeLines = Resources.LoadAll <AudioClip>(this.directoryPath + "Welcome"); this.allStartLines = Resources.LoadAll <AudioClip>(this.directoryPath + "Start"); this.allEndLines = Resources.LoadAll <AudioClip>(this.directoryPath + "End"); this.tutorialLine = Resources.Load <AudioClip>(this.directoryPath + "js_round_reverb"); DontDestroyOnLoad(this); }
public void OnRaise(string name, AudioClip voiceLine) { VoiceLineManager manager = onRaise.GetPersistentTarget(0) as VoiceLineManager; manager.Setup(name, voiceLine); }