private void Update() { if (hasPermissions) { hasPermissions = false; StartCoroutine(FadeToAlpha(TEXT_FADE_TIME, PermissionsWaitText)); StartCoroutine(FadeToAlpha(TEXT_FADE_TIME, PermissionsDeniedText)); StartCoroutine(UnfadeFromAlpha(TEXT_FADE_TIME, IntroductionText)); voiceControllerInterface = GetComponentInChildren <VoiceControllerInterface>(); // initializing voice recognizer voiceControllerInterface.StartListening(); } }
private void Start() { LoadingScreen.enabled = false; // no loading at the beginning TextAsset targetLabelsResource = Resources.Load <TextAsset>("TargetLabels"); // loading target labels targetLabels = new List <string>(targetLabelsResource.text.ToLower().Split(new[] { "\r\n", "\r" }, System.StringSplitOptions.None)); TARGET_SPAWN_CIRCLE_RADIUS = CalculateTargetSpawnCircleRadius(); // calculating spawn circle radius based on the display dimensions SpawnRandomTarget(); voiceControllerInterface = GetComponentInChildren <VoiceControllerInterface>(); // initializing voice recognizer voiceControllerInterface.StartListening(); }
private void Start() { LoadingScreen.enabled = false; // no loading visible at the start voiceControllerInterface = GetComponentInChildren <VoiceControllerInterface>(); // initialize voice recognizer interface spawner.transform.localPosition = new Vector3( // move the spawner to the proper position TARGETS_PATH_RADIUS, 0.0f, 1.0f ); SetIndicatorColor(colors[Random.Range(0, colors.Length)]); // give it first color voiceControllerInterface.StartListening(); // start listening for commands }
private void Start() { LoadingScreen.enabled = false; // no loading screen visible at the start PrepareTargetLabels(); // load the labels from resources voiceControllerInterface = GetComponentInChildren <VoiceControllerInterface>(); // initialize voice controller interface GetComponentsInChildren(paths); // load all the paths currentPath = 0; target = GetComponentInChildren <FollowThePathTargetBehaviour>(); // initialize the target target.SetPathCreator(paths[currentPath]); target.StartRunning(); waitingToShowNewLabel = true; }
private void Start() { LoadingScreen.enabled = false; // no loading at the beginning voiceControllerInterface = GetComponentInChildren <VoiceControllerInterface>(); // initializing voice recognizer voiceControllerInterface.StartListening(); }