public void DynamicScissors(uint firstScissor, Span <VkRect2D> scissors) { unsafe { fixed(VkRect2D *scissor = &scissors.DangerousGetPinnableReference()) VkCommandBuffer.vkCmdSetScissor(Handle, firstScissor, (uint)scissors.Length, scissor); } }
public void DynamicScissors(uint firstScissor, Span <VkRect2D> scissors) { unsafe { fixed(VkRect2D *scissor = &scissors.DangerousGetPinnableReference()) VkCommandBuffer.vkCmdSetScissor(Handle, firstScissor, (uint)scissors.Length, scissor); } }