protected override void OnVixen(VixenEventArgs args) { if (scene != null) { scene.OnVixen(args.VixEvent, Viewer); } }
protected override void OnVixen(VixenEventArgs args) { Event ev = args.VixEvent; base.OnVixen(args); scene.OnVixen(ev, Viewer); }
/*! * @param ev Vixen event to handle. * @param world current world * Handles vixen events - content loading and animation. * This function also calls event handlers for AvatarEvents. */ protected override void OnVixen(VixenEventArgs vargs) { Event ev = vargs.VixEvent; int code = ev.Code; if (code == Event.STOP) { if (StopEvent != null) { StopEvent(ev.Sender.Name); } } else if (code == Event.LOAD_SCENE) { try { LoadSceneEvent le = ev as LoadSceneEvent; String fname = le.FileName; SharedObj obj = le.Object; if (obj != null) { string name = obj.Name; int p = name.IndexOf('.'); if (p > 0) { name = name.Substring(0, p); } if (obj.IsClass((uint)SerialID.VX_Scene)) { Scene scene = obj as Scene; OnSceneLoad(scene, fname); if (LoadSceneEvent != null) { LoadSceneEvent(name, fname); } } else if (obj.IsClass((uint)SerialID.VX_Skeleton)) { if (LoadAnimEvent != null) { LoadAnimEvent(name, fname); } } } } catch (Exception) { } } else if (code == Event.SCENE_CHANGE) { try { SceneEvent se = ev as SceneEvent; if (SetSceneEvent != null) { string name = se.Target.Name; int p = name.IndexOf('.'); if (p > 0) { name = name.Substring(0, p); } SetSceneEvent(name); } } catch (Exception) { } } }