예제 #1
0
        public IEnumerator FlattenedIndicesAreCalculatedFromTemporaryBuffer()
        {
            VisualChunkData testCandidate = new VisualChunkData();

            int[] indices       = { 2, 4 };
            int[] secondIndices = { 5, 7 };
            int[] thirdIndices  = { 9, 8 };

            testCandidate.SetUpWithNumberOfBlocksInChunk(3);
            testCandidate.AddIndicesToTemporaryBuffer(indices);
            testCandidate.AddIndicesToTemporaryBuffer(secondIndices);
            testCandidate.AddIndicesToTemporaryBuffer(thirdIndices);
            testCandidate.AddVerticesToTemporaryBuffer(new float[0]);
            testCandidate.AddVerticesToTemporaryBuffer(new float[0]);
            testCandidate.AddVerticesToTemporaryBuffer(new float[0]);
            testCandidate.AddNormalsToTemporaryBuffer(new float[0]);
            testCandidate.AddNormalsToTemporaryBuffer(new float[0]);
            testCandidate.AddNormalsToTemporaryBuffer(new float[0]);
            testCandidate.AddUvCoordinatesToTemporaryBuffer(new float[0]);
            testCandidate.AddUvCoordinatesToTemporaryBuffer(new float[0]);
            testCandidate.AddUvCoordinatesToTemporaryBuffer(new float[0]);

            testCandidate.BuildChunkData();
            int[] result = testCandidate.GetIndices();

            yield return(null);

            Assert.That(result.Length, Is.EqualTo(6));
            Assert.That(result[0], Is.EqualTo(2));
            Assert.That(result[1], Is.EqualTo(4));
            Assert.That(result[2], Is.EqualTo(5));
            Assert.That(result[3], Is.EqualTo(7));
            Assert.That(result[4], Is.EqualTo(9));
            Assert.That(result[5], Is.EqualTo(8));
        }
예제 #2
0
        public IEnumerator FlattenedNormalsAreCalculatedFromTemporaryBuffer()
        {
            VisualChunkData testCandidate = new VisualChunkData();

            float[] normals       = { 1.4f, 2.3f };
            float[] secondNormals = { 5.4f, 7.1f };
            float[] thirdNormals  = { 0.4f, 1.5f };

            testCandidate.SetUpWithNumberOfBlocksInChunk(3);
            testCandidate.AddNormalsToTemporaryBuffer(normals);
            testCandidate.AddNormalsToTemporaryBuffer(secondNormals);
            testCandidate.AddNormalsToTemporaryBuffer(thirdNormals);
            testCandidate.AddIndicesToTemporaryBuffer(new int[0]);
            testCandidate.AddIndicesToTemporaryBuffer(new int[0]);
            testCandidate.AddIndicesToTemporaryBuffer(new int[0]);
            testCandidate.AddVerticesToTemporaryBuffer(new float[0]);
            testCandidate.AddVerticesToTemporaryBuffer(new float[0]);
            testCandidate.AddVerticesToTemporaryBuffer(new float[0]);
            testCandidate.AddUvCoordinatesToTemporaryBuffer(new float[0]);
            testCandidate.AddUvCoordinatesToTemporaryBuffer(new float[0]);
            testCandidate.AddUvCoordinatesToTemporaryBuffer(new float[0]);

            testCandidate.BuildChunkData();
            float[] result = testCandidate.GetNormals();

            yield return(null);

            Assert.That(result.Length, Is.EqualTo(6));
            Assert.That(result[0], Is.EqualTo(1.4f));
            Assert.That(result[1], Is.EqualTo(2.3f));
            Assert.That(result[2], Is.EqualTo(5.4f));
            Assert.That(result[3], Is.EqualTo(7.1f));
            Assert.That(result[4], Is.EqualTo(0.4f));
            Assert.That(result[5], Is.EqualTo(1.5f));
        }
예제 #3
0
        public IEnumerator FlattenedVerticesAreCalculatedFromTemporaryBuffer()
        {
            VisualChunkData testCandidate = new VisualChunkData();

            float[] vertices       = { 0.2f, 0.3f, 0.4f, 0.3f, 0.7f, 0.1f };
            float[] secondVertices = { 0.3f, 0.4f, 0.5f, 0.6f, 0.8f, 0.3f };

            testCandidate.SetUpWithNumberOfBlocksInChunk(2);
            testCandidate.AddVerticesToTemporaryBuffer(vertices);
            testCandidate.AddVerticesToTemporaryBuffer(secondVertices);
            testCandidate.AddIndicesToTemporaryBuffer(new int[0]);
            testCandidate.AddIndicesToTemporaryBuffer(new int[0]);
            testCandidate.AddNormalsToTemporaryBuffer(new float[0]);
            testCandidate.AddNormalsToTemporaryBuffer(new float[0]);
            testCandidate.AddUvCoordinatesToTemporaryBuffer(new float[0]);
            testCandidate.AddUvCoordinatesToTemporaryBuffer(new float[0]);

            testCandidate.BuildChunkData();
            float[] result = testCandidate.GetVertices();

            yield return(null);

            Assert.That(result.Length, Is.EqualTo(12));
            Assert.That(result[0], Is.EqualTo(0.2f));
            Assert.That(result[1], Is.EqualTo(0.3f));
            Assert.That(result[2], Is.EqualTo(0.4f));
            Assert.That(result[3], Is.EqualTo(0.3f));
            Assert.That(result[4], Is.EqualTo(0.7f));
            Assert.That(result[5], Is.EqualTo(0.1f));
            Assert.That(result[6], Is.EqualTo(0.3f));
            Assert.That(result[7], Is.EqualTo(0.4f));
            Assert.That(result[8], Is.EqualTo(0.5f));
            Assert.That(result[9], Is.EqualTo(0.6f));
            Assert.That(result[10], Is.EqualTo(0.8f));
            Assert.That(result[11], Is.EqualTo(0.3f));
        }