/// <summary>
    /// Starts animating the next viseme in the current set of visemes.
    ///
    /// Empties the set of visemes and resets the currently playing viseme when
    /// all visemes in the set have been animated.
    /// </summary>
    private void playNextViseme()
    {
        // if all visemes in the set have been animated
        if (currentVisemeInList >= visemeAmount)
        {
            stopSpeechAnimation(charIndex);
            return;
        }

        Viseme current = visemeList[currentVisemeInList];

        currentVisemeName   = current.getVisemeCode().getName();
        currentVisemeLength = (float)current.getDuration();


        // if punctuation was encountered before this silence, pause untill next
        // onboundary event. Only applied if onboundary events are supported.
        if (shouldPause && currentVisemeName == "Silence")
        {
            isSpeaking  = false;
            shouldPause = false;
            animator.CrossFade("Silence", 0, visemeLayer);
            currentVisemeInList++;
            return;
        }
        // play the found viseme animation
        if (animator != null)
        {
            animator.CrossFade(currentVisemeName, 0, visemeLayer);
        }
        // increment currently playing viseme
        currentVisemeInList++;
    }
 private void AssignCurrentVisemeData()
 {
     currentViseme          = (Viseme)visemes[currentVisemeIndex];
     currentBlendShapeIndex = BlendShapeInfo.GetBlendShapeIndex(currentViseme);
     currentVisemeStartTime = currentViseme.startTime;
     currentVisemeEndTime   = currentViseme.endTime;
 }
예제 #3
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        private void OnVisemeHit(Viseme v)
        {
            if (_activeVoicePlayer == null)
            {
                return;
            }

            SetVisemeDisplay(v);
        }
예제 #4
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 public static int GetBlendShapeIndex(Viseme viseme)
 {
     if (viseme is Viseme_OO)
     {
         return(0);
     }
     else if (viseme is Viseme_FV)
     {
         return(1);
     }
     else if (viseme is Viseme_EE)
     {
         return(2);
     }
     else if (viseme is Viseme_BM)
     {
         return(3);
     }
     else if (viseme is Viseme_R)
     {
         return(4);
     }
     else if (viseme is Viseme_IH)
     {
         return(5);
     }
     else if (viseme is Viseme_CH)
     {
         return(6);
     }
     else if (viseme is Viseme_AA)
     {
         return(7);
     }
     else if (viseme is Viseme_UU)
     {
         return(8);
     }
     else
     {
         return(0);
     }
 }
예제 #5
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        private void SetVisemeDisplay(Viseme v)
        {
            Bitmap b;

            switch (v)
            {
            case Viseme.Silence:
                b = Resources._0_silence;
                break;

            case Viseme.AxAhUh:
                b = Resources._1_11_AxAhUh;
                break;

            case Viseme.Aa:
                b = Resources._2_Aa;
                break;

            case Viseme.Ao:
                b = Resources._3_Ao;
                break;

            case Viseme.EyEhAe:
                b = Resources._4_EyEhAe;
                break;

            case Viseme.Er:
                b = Resources._5_Er;
                break;

            case Viseme.YIyIhIx:
                b = Resources._6_YIyIhIx;
                break;

            case Viseme.WUwU:
                b = Resources._7_WUwU;
                break;

            case Viseme.Ow:
                b = Resources._8_10_Ow;
                break;

            case Viseme.Aw:
                b = Resources._9_Aw;
                break;

            case Viseme.Oy:
                b = Resources._8_10_Ow;
                break;

            case Viseme.Ay:
                b = Resources._9_Aw;
                break;

            case Viseme.H:
                b = Resources._12_H;
                break;

            case Viseme.R:
                b = Resources._13_R;
                break;

            case Viseme.L:
                b = Resources._14_L;
                break;

            case Viseme.SZTs:
                b = Resources._15_SZTs;
                break;

            case Viseme.ShChJhZh:
                b = Resources._16_ShChJhZh;
                break;

            case Viseme.ThDh:
                b = Resources._17_ThDh;
                break;

            case Viseme.FV:
                b = Resources._18_FV;
                break;

            case Viseme.DTDxN:
                b = Resources._19_DTDxN;
                break;

            case Viseme.KGNg:
                b = Resources._20_KGNg;
                break;

            case Viseme.PBM:
                b = Resources._21_PBM;
                break;

            default:
                throw new ArgumentOutOfRangeException(nameof(v), v, null);
            }
            _visemeDisplay.Image = b;
        }
예제 #6
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        protected override BakedTTS BuildTTS(IVoice voice, string text, double rate, int pitch)
        {
            var tts = RequestTTS((L2FVoice)voice, text);

            if (tts == null)
            {
                return(null);
            }

            //Create visemes
            List <VisemeSpan> visemes = new List <VisemeSpan>();
            //Convert phones to visemes and adjust time to rate
            var    mapper          = LanguageResources.PT_PhonesToVisemes;
            Viseme lastViseme      = Viseme.Silence;
            double totalVisemeTime = 0;

            foreach (var r in tts)
            {
                var phones = ((JsonArray)r["phones"]).Select(t => ((JsonString)t).String);
                var time   = ((JsonArray)r["times"]).Select(t => Convert.ToDouble(((JsonNumber)t).Value));

                var toProcess = phones.Zip(time, (s, d) => new { ph = s, entryTime = d }).ToArray();
                totalVisemeTime += toProcess[0].entryTime;                ///rate;
                lastViseme       = Viseme.Silence;
                for (int i = 1; i < toProcess.Length - 1; i++)
                {
                    var    p        = toProcess[i];
                    var    nextTime = toProcess[i + 1].entryTime;
                    Viseme currentViseme;
                    if (!mapper.TryGetValue(p.ph, out currentViseme))
                    {
                        currentViseme = Viseme.Silence;
                    }

                    if (lastViseme != currentViseme)
                    {
                        visemes.Add(new VisemeSpan()
                        {
                            duration = totalVisemeTime / rate, viseme = lastViseme
                        });
                        lastViseme      = currentViseme;
                        totalVisemeTime = 0;
                    }
                    var duration = nextTime - p.entryTime;
                    totalVisemeTime += duration;
                }
            }
            if (totalVisemeTime > 0)
            {
                visemes.Add(new VisemeSpan()
                {
                    duration = totalVisemeTime / rate, viseme = lastViseme
                });
            }

            if (visemes.Count == 0)
            {
                return(null);
            }

            //Create audio
            var audioUrls = tts.Select(r => ((JsonString)r["url"]).String).ToArray();
            var v         = BuildAudioStream(audioUrls, rate, pitch);

            const int MAX_SAMPLES = 5120;
            var       bufferSize  = MAX_SAMPLES * v.WaveFormat.Channels;
            var       buffer      = new float[bufferSize];

            using (var m = new MemoryStream())
            {
                using (var w = new WaveFileWriter(m, v.WaveFormat))
                {
                    int readed;
                    while ((readed = v.Read(buffer, 0, bufferSize)) > 0)
                    {
                        w.WriteSamples(buffer, 0, readed);
                    }
                    w.Flush();
                    return(new BakedTTS()
                    {
                        visemes = visemes.ToArray(), waveStreamData = m.ToArray()
                    });
                }
            }
        }