public override void onRemovedFromEntity() { base.onRemovedFromEntity(); _flyInput.deregister(); _xAxisInput.deregister(); _yAxisInput.deregister(); }
public override void onRemovedFromEntity() { jumpInput.deregister(); shootInput.deregister(); sprintInput.deregister(); xAxisInput.deregister(); }
public override void onRemovedFromEntity() { // deregister virtual input jumpInput.deregister(); downInput.deregister(); leftInput.deregister(); rightInput.deregister(); xAxisInput.deregister(); }
public override void onRemovedFromEntity() { _jumpInput.deregister(); _xAxisInput.deregister(); }
public override void onRemovedFromEntity() { // deregister virtual input _fireInput.deregister(); _xAxisInput.deregister(); }