public Hashtable GetAssets(VirtualAudioBackend.MediaType assetType) { IDictionaryEnumerator en = m_htAssetList.GetEnumerator(); Hashtable htTemp = new Hashtable(); MediaAsset m; //find the asset from hash table using key while (en.MoveNext()) { m = en.Value as MediaAsset; if (m.Type.Equals(assetType)) { htTemp.Add(en.Key, en.Value); } } return(htTemp); }
public IMediaAsset NewAsset(VirtualAudioBackend.MediaType assetType) { return(null); }