//FUN_4CA68 public override uint UpdateW(int arg1, VigObject arg2) { VigObject oVar1; uint uVar1; if (arg1 == 5) { if (parent == null) { GameManager.instance.FUN_309A0(this); uVar1 = 0xfffffffe; } else { oVar1 = FUN_2CCBC(); GameManager.instance.FUN_307CC(oVar1); uVar1 = 0xfffffffe; } } else { uVar1 = 0; } return(uVar1); }
public override uint UpdateW(int arg1, VigObject arg2) { int iVar3; if (arg1 != 2) { if (2 < arg1) { if (arg1 != 3) { if (arg1 != 8) { return(0); } GameManager.instance.FUN_300B8(GameManager.instance.DAT_10C8, this); iVar3 = GameManager.instance.FUN_1DD9C(); GameManager.instance.FUN_1E628(iVar3, GameManager.instance.DAT_C2C, 65, screen); LevelManager.instance.FUN_4DE54(screen, 39); LevelManager.instance.FUN_309C8(this, 0); return(0xffffffff); } } } GameManager.instance.FUN_30CB0(this, 120); return(0); }
private static void LoadSTRN(VigObject param1, BinaryReader reader) { ushort uVar1; ushort uVar2; VigObject oVar3; uVar1 = (ushort)reader.ReadInt32BE(); if (reader.BaseStream.Length < 5) { param1.maxHalfHealth = uVar1; uVar2 = uVar1; } else { uVar2 = (ushort)reader.ReadInt32BE(); param1.maxHalfHealth = uVar1; } param1.maxFullHealth = uVar2; oVar3 = param1.child2; while (oVar3 != null) { if (oVar3.maxHalfHealth == 0) { oVar3.maxHalfHealth = uVar1; } oVar3 = oVar3.child; } }
public override uint UpdateW(int arg1, VigObject arg2) { sbyte sVar2; switch (arg1) { case 20: target = arg2; if (tags == 0) { flags &= 0xfffffcff; FUN_30B78(); } if (tags < 2) { child2.flags &= 0xfffffffd; child2.FUN_30BF0(); sVar2 = (sbyte)GameManager.instance.FUN_1DD9C(); DAT_18 = sVar2; GameManager.instance.FUN_1E098(sVar2, LevelManager.instance.xobfList[42].sndList, 5, 0, true); GameManager.instance.FUN_30CB0(this, 2700); } tags = 2; break; } return(0); }
public static VigObject FUN_31D30(_PLACEHOLDER_TYPE param1, XOBF_DB param2, short param3, uint param4) { VigObject oVar1; _VEHICLE_INIT dVar2; vehicleInit.TryGetValue(param1, out dVar2); if (dVar2 != null) { oVar1 = dVar2(param2, param3, param4); if (oVar1 != null) { return(oVar1); } } if (param2 == null || param3 == -1) { GameObject obj = new GameObject(); VigObject comp = obj.AddComponent(typeof(VigObject)) as VigObject; comp.vData = param2; return(comp); } else { return(param2.ini.FUN_2C17C((ushort)param3, typeof(VigObject), param4)); } }
public override uint UpdateW(int arg1, VigObject arg2) { int iVar8; VigObject oVar9; switch (arg1) { case 5: if (DAT_1A != 27) { return(0); } FUN_2C124(26); Utilities.ParentChildren(this, this); if ((flags & 0x20) != 0) { flags &= 0xffffffdf; tags = 2; iVar8 = (int)GameManager.FUN_2AC5C(); oVar9 = GameManager.instance.FUN_30250(GameManager.instance.DAT_1078, (iVar8 * 5 >> 15) + 1200); DAT_80 = oVar9; GameManager.instance.FUN_30CB0(this, 120); return(0); } break; } return(0); }
public override uint UpdateW(int arg1, VigObject arg2) { short sVar4; long lVar7; int iVar8; uint uVar9; Vector3Int local_28; switch (arg1) { case 0: FUN_42330(arg2); uVar9 = 0; break; case 1: maxHalfHealth = 10; goto default; default: uVar9 = 0; break; case 12: FUN_4336C((Vehicle)arg2, 174); sVar4 = (short)(maxHalfHealth - 1); LAB_437B0: maxHalfHealth = (ushort)sVar4; uVar9 = 30; if (sVar4 == 0) { FUN_3A368(); uVar9 = 30; } break; case 13: local_28 = Utilities.FUN_24304(arg2.vTransform, ((Vehicle)arg2).target.vTransform.position); uVar9 = 0; if (local_28.z < 0x1f4000) { lVar7 = Utilities.Ratan2(local_28.x, local_28.z); iVar8 = (int)(lVar7 << 20) >> 20; if (iVar8 < 0) { iVar8 = -iVar8; } uVar9 = (uint)(iVar8 < 113 ? 1 : 0); } break; } return(uVar9); }
public override uint UpdateW(int arg1, VigObject arg2) { byte bVar3; switch (state) { case _THROWAWAY_TYPE.Type3: if (arg1 == 1) { bVar3 = 3; if (10239 < DAT_58) { bVar3 = 1; if (DAT_58 < 30720) { bVar3 = 2; } } DAT_87 = bVar3; } break; } return(0); }
public override uint UpdateW(int arg1, VigObject arg2) { ushort uVar1; uint uVar2; uint uVar3; int iVar4; uint uVar5; switch (arg1) { case 0: FUN_42330(arg2); uVar5 = 0; break; case 1: maxHalfHealth = 10; flags |= 0x4000; goto default; default: uVar5 = 0; break; case 12: if (((Vehicle)arg2).doubleDamage == 0) { uVar2 = 75; } else { uVar2 = 150; } FUN_46480((Vehicle)arg2, 183, 6, (ushort)uVar2); uVar1 = (ushort)(maxHalfHealth - 1); LAB_468B4: maxHalfHealth = uVar1; uVar3 = uVar1; LAB_468BC: uVar5 = 120; if (uVar3 == 0) { FUN_3A368(); uVar5 = 120; } break; case 13: iVar4 = Utilities.FUN_29F6C(arg2.screen, ((Vehicle)arg2).target.screen); uVar5 = (uint)(0x1f3ffe < (uint)(iVar4 - 0x1f4001 ^ 1) ? 1 : 0); break; } return(uVar5); }
public override uint UpdateW(int arg1, VigObject arg2) { uint uVar1; uint uVar2; switch (state) { case _MISSILE_TYPE.Shell: if (arg1 != 5) { return(0); } GameManager.instance.FUN_1FEB8(vMesh); GameManager.instance.FUN_2C4B4(child2); uVar2 = 186; if ((flags & 0x1000000) != 0) { uVar2 = 198; } FUN_2C344(vData, (ushort)uVar2, 8); uVar1 = flags; flags |= 0x84; if ((uVar1 & 0x1000000) == 0) { state = _MISSILE_TYPE.Projectile; } else { state = _MISSILE_TYPE.Halo; DAT_84.flags |= 0x8000000; } physics2.M2 = 480; uVar2 = 0; return(uVar2); case _MISSILE_TYPE.Projectile: if (arg1 != 10) { return(0); } if (DAT_84 != arg2) { return(0); } DAT_84 = DAT_80; break; } return(0); }
private static void LoadBSPI(VigObject param1, BinaryReader reader) { VigTuple tVar1; uint uVar2; tVar1 = GameManager.instance.FUN_30134(GameManager.instance.interObjs, param1); uVar2 = reader.ReadUInt32BE(); tVar1.flag = uVar2 | 0x80000000; }
//FUN_400 (MARATHON.DLL) public override uint UpdateW(int arg1, VigObject arg2) { if (arg1 == 5) { vAnim = null; return(0xffffffff); } return(0); }
public static VigObject OnInitialize(XOBF_DB arg1, int arg2, uint arg3) { Dictionary <int, Type> dict = new Dictionary <int, Type>(); dict.Add(599, typeof(VigChild)); VigObject obj = arg1.ini.FUN_2C17C((ushort)arg2, typeof(TestThruster), arg3, dict); ((VigChild)obj.child2).state = _CHILD_TYPE.Default; return(obj); }
public override uint UpdateW(int arg1, VigObject arg2) { if (arg1 == 5) { GameManager.instance.FUN_309A0(this); return(0xffffffff); } return(0); }
public override uint UpdateW(int arg1, VigObject arg2) { if (arg1 != 5) { return(0); } FUN_4EE8C(GameManager.instance.interObjs); return(0xffffffff); }
private Cannonball FUN_45218(VigObject param1, short param2, ushort param3) { int iVar4; int iVar5; VigObject oVar6; Ballistic ppcVar2; Cannonball ppcVar3; Vector3Int auStack32; oVar6 = child2; ppcVar2 = LevelManager.instance.xobfList[19].ini.FUN_2C17C(3, typeof(Ballistic), 8) as Ballistic; Utilities.ParentChildren(ppcVar2, ppcVar2); ppcVar3 = LevelManager.instance.FUN_42408(param1, oVar6, (ushort)param2, typeof(Cannonball), ppcVar2) as Cannonball; ppcVar3.flags = 0x20000094; ppcVar3.maxHalfHealth = param3; ppcVar3.FUN_305FC(); ppcVar3.physics2.M2 = 60; iVar5 = param1.physics1.X; if (iVar5 < 0) { iVar5 += 127; } ppcVar3.physics1.Z = (iVar5 >> 7) + ppcVar3.vTransform.rotation.V02 * 6; iVar5 = param1.physics1.Y; if (iVar5 < 0) { iVar5 += 127; } ppcVar3.physics1.W = (iVar5 >> 7) + ppcVar3.vTransform.rotation.V12 * 6; iVar5 = param1.physics1.Z; if (iVar5 < 0) { iVar5 += 127; } ppcVar3.physics2.X = (iVar5 >> 7) + ppcVar3.vTransform.rotation.V22 * 6; ppcVar2.FUN_30BF0(); auStack32 = Utilities.FUN_24094(oVar6.vTransform.rotation, GameManager.DAT_A3C); param1.FUN_2B1FC(auStack32, screen); iVar4 = GameManager.instance.FUN_1DD9C(); GameManager.instance.FUN_1E580(iVar4, GameManager.instance.DAT_C2C, 53, ppcVar3.screen); maxHalfHealth--; if (maxHalfHealth == 0) { FUN_3A368(); } return(ppcVar3); }
public override uint UpdateW(int arg1, VigObject arg2) { switch (arg1) { case 20: FUN_3838((TrainEngine)arg2); return(0); } return(0); }
public override uint UpdateW(VigObject arg1, int arg2, int arg3) { switch (arg2) { case 18: GameManager.instance.FUN_327CC(arg1); break; } return(0); }
//FUN_4F034 public override uint UpdateW(int arg1, VigObject arg2) { if (arg1 == 5) { FUN_2CCBC(); GameManager.instance.FUN_2C4B4(this); return(0xffffffff); } return(0); }
//FUN_48974 public override uint UpdateW(int arg1, VigObject arg2) { switch (state) { case _OILSLICK_TYPE.Oilslick: sbyte sVar1; if (arg1 == 5) { sVar1 = tags; tags = (sbyte)(sVar1 - 1); if (sVar1 == 1) { FUN_2C124(220); state = _OILSLICK_TYPE.Ballistic; Utilities.ParentChildren(this, this); return(0xffffffff); } id = 0; } return(0); case _OILSLICK_TYPE.Ballistic: VigObject oVar1; uint uVar1; if (arg1 == 5) { if (parent == null) { GameManager.instance.FUN_309A0(this); uVar1 = 0xfffffffe; } else { oVar1 = FUN_2CCBC(); GameManager.instance.FUN_307CC(oVar1); uVar1 = 0xfffffffe; } } else { uVar1 = 0; } return(uVar1); } return(0); }
public override uint UpdateW(int arg1, VigObject arg2) { if (arg1 == 5) { FUN_30C20(); vAnim = null; flags |= 4; return(0xfffffffe); } return(0); }
public int distance; //0x30 public HitDetection(byte[] b) { self = null; collider1 = new BufferedBinaryReader(b); collider2 = new BufferedBinaryReader(b); object1 = null; object2 = null; position = new Vector3Int(); normal1 = new Vector3Int(); normal2 = new Vector3Int(); distance = 0; }
//FUN_1B0 (STINGER.DLL) private static bool FUN_1B0(List <VigTuple> param1, VigObject param2) { for (int i = 0; i < param1.Count; i++) { if (param1[i].vObject == param2) { return(true); } } GameManager.instance.FUN_30080(param1, param2); return(false); }
public int DAT_BC; //0xBC public static VigObject OnInitialize(XOBF_DB arg1, int arg2, uint arg3) { Dictionary <int, Type> dict = new Dictionary <int, Type>(); dict.Add(210, typeof(VigChild)); dict.Add(211, typeof(VigChild)); dict.Add(213, typeof(VigChild)); dict.Add(215, typeof(VigChild)); VigObject obj = arg1.ini.FUN_2C17C((ushort)arg2, typeof(CraneSmall), arg3, dict); FUN_14C0((VigChild)obj.child2, _CHILD_TYPE.Default); return(obj); }
public override sbyte UpdateW(VigObject arg1, int arg2, TileData arg3) { int iVar6; switch (arg2) { case 12: iVar6 = GameManager.instance.FUN_1DD9C(); GameManager.instance.FUN_1E098(iVar6, LevelManager.instance.xobfList[42].sndList, 4, 0, true); return((sbyte)iVar6); } return(0); }
//FUN_2A78 (ROUTE66.DLL) public override uint UpdateW(int arg1, VigObject arg2) { uint uVar1; uVar1 = 0; if (arg1 == 5) { GameManager.instance.FUN_309A0(this); uVar1 = 0xffffffff; } return(uVar1); }
public override uint UpdateW(int arg1, VigObject arg2) { if (arg1 != 5) { return(0); } //GameManager.instance.FUN_309A0(this); //return 0xffffffff; tags = 1; flags |= 0x20; GameManager.instance.FUN_30CB0(this, 40); return(0); }
public override uint UpdateW(int arg1, VigObject arg2) { uint uVar1; uVar1 = 0; if (arg1 == 5) { FUN_4EE8C(GameManager.instance.interObjs); uVar1 = 0xffffffff; } return(uVar1); }
//FUN_34F8 (LOAD.DLL) public static void LoadOBJ(byte[] obj) { MemoryStream stream = new MemoryStream(obj); using (BinaryReader reader = new BinaryReader(stream, Encoding.Default, true)) { string identifier = new string(reader.ReadChars(4)); VigObject oVar3 = null; if (identifier == "OBJ ") { if (reader.BaseStream.Position != reader.BaseStream.Length) { do { if (reader.BaseStream.Length - reader.BaseStream.Position < 8) { break; } reader.BaseStream.Seek(reader.BaseStream.Position % 2, SeekOrigin.Current); string header = new string(reader.ReadChars(4)); int chunkSize = reader.ReadInt32BE(); if (header == "HEAD") { oVar3 = LoadHEAD(reader, chunkSize); } else { if (header == "BSPI" && oVar3 != null) { LoadBSPI(oVar3, reader); } else if (header == "LGHT" && oVar3 != null) { LoadLGHT(oVar3, reader); } else if (header == "STRN" && oVar3 != null) { LoadSTRN(oVar3, reader); } } } while (reader.BaseStream.Position != reader.BaseStream.Length); } } } }
public override uint UpdateW(int arg1, VigObject arg2) { if (arg1 != 2) { if (2 < arg1) { if (arg1 != 3) { return(0); } } } return(0); }