예제 #1
0
        private void SetExtEnvironmentSettings(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, UUID agentID, Caps caps)
        {
            bool   success = false;
            string message = "Could not process request";
            int    parcel  = -1;
            int    track   = -1;

            StringBuilder sb = LLSDxmlEncode.Start();

            ScenePresence sp = m_scene.GetScenePresence(agentID);

            if (sp == null || sp.IsChildAgent || sp.IsNPC)
            {
                message = "Could not locate your avatar";
                goto Error;
            }

            if (httpRequest.Query.Count > 0)
            {
                if (httpRequest.Query.ContainsKey("parcelid"))
                {
                    if (!Int32.TryParse((string)httpRequest.Query["parcelid"], out parcel))
                    {
                        message = "Failed to decode request";
                        goto Error;
                    }
                }
                if (httpRequest.Query.ContainsKey("trackno"))
                {
                    if (!Int32.TryParse((string)httpRequest.Query["trackno"], out track))
                    {
                        message = "Failed to decode request";
                        goto Error;
                    }
                }
                if (track != -1)
                {
                    message = "Environment Track not supported";
                    goto Error;
                }
            }


            ViewerEnvironment VEnv = m_scene.RegionEnvironment;
            ILandObject       lchannel;

            if (parcel == -1)
            {
                if (!m_scene.Permissions.CanIssueEstateCommand(agentID, false))
                {
                    message = "Insufficient estate permissions, settings has not been saved.";
                    goto Error;
                }
                VEnv     = m_scene.RegionEnvironment;
                lchannel = null;
            }
            else
            {
                lchannel = m_landChannel.GetLandObject(parcel);
                if (lchannel == null || lchannel.LandData == null)
                {
                    message = "Could not locate requested parcel";
                    goto Error;
                }

                if (!m_scene.Permissions.CanEditParcelProperties(agentID, lchannel, (GroupPowers.AllowEnvironment | GroupPowers.LandEdit), true)) // wrong
                {
                    message = "No permission to change parcel environment";
                    goto Error;
                }
                VEnv = lchannel.LandData.Environment;
            }

            try
            {
                OSD req = OSDParser.Deserialize(httpRequest.InputStream);
                if (req is OpenMetaverse.StructuredData.OSDMap)
                {
                    OSDMap map = req as OpenMetaverse.StructuredData.OSDMap;
                    if (map.TryGetValue("environment", out OSD env))
                    {
                        if (VEnv == null)
                        {
                            // need a proper clone
                            VEnv = m_DefaultEnv.Clone();
                        }

                        OSDMap evmap = (OSDMap)env;
                        if (evmap.TryGetValue("day_asset", out OSD tmp) && !evmap.ContainsKey("day_cycle"))
                        {
                            string    id    = tmp.AsString();
                            AssetBase asset = m_assetService.Get(id);
                            if (asset == null || asset.Data == null || asset.Data.Length == 0)
                            {
                                httpResponse.StatusCode = (int)HttpStatusCode.NotFound;
                                return;
                            }
                            try
                            {
                                OSD oenv = OSDParser.Deserialize(asset.Data);
                                VEnv.CycleFromOSD(oenv);
                            }
                            catch
                            {
                                httpResponse.StatusCode = (int)HttpStatusCode.NotFound;
                                return;
                            }
                        }
                        VEnv.FromOSD(env);
                        if (lchannel == null)
                        {
                            StoreOnRegion(VEnv);
                            m_log.InfoFormat("[{0}]: ExtEnvironment region {1} settings from agentID {2} saved",
                                             Name, caps.RegionName, agentID);
                        }
                        else
                        {
                            lchannel.StoreEnvironment(VEnv);
                            m_log.InfoFormat("[{0}]: ExtEnvironment parcel {1} of region {2}  settings from agentID {3} saved",
                                             Name, parcel, caps.RegionName, agentID);
                        }

                        WindlightRefresh(0, lchannel == null);
                        success = true;
                    }
                }
                else if (req is OSDArray)
                {
                    VEnv = new ViewerEnvironment();
                    VEnv.FromWLOSD(req);
                    StoreOnRegion(VEnv);
                    success = true;

                    WindlightRefresh(0);

                    m_log.InfoFormat("[{0}]: ExtEnvironment region {1} settings from agentID {2} saved",
                                     Name, caps.RegionName, agentID);

                    LLSDxmlEncode.AddMap(sb);
                    LLSDxmlEncode.AddElem("messageID", UUID.Zero, sb);
                    LLSDxmlEncode.AddElem("regionID", regionID, sb);
                    LLSDxmlEncode.AddElem("success", success, sb);
                    LLSDxmlEncode.AddEndMap(sb);
                    httpResponse.RawBuffer  = Util.UTF8NBGetbytes(LLSDxmlEncode.End(sb));
                    httpResponse.StatusCode = (int)HttpStatusCode.OK;
                    return;
                }
            }
            catch (Exception e)
            {
                m_log.ErrorFormat("[{0}]: ExtEnvironment settings not saved for region {1}, Exception: {2} - {3}",
                                  Name, caps.RegionName, e.Message, e.StackTrace);

                success = false;
                message = String.Format("ExtEnvironment Set for region {0} has failed, settings not saved.", caps.RegionName);
            }

Error:
            string response;

            LLSDxmlEncode.AddMap(sb);
            LLSDxmlEncode.AddElem("success", success, sb);
            if (!success)
            {
                LLSDxmlEncode.AddElem("message", message, sb);
            }
            LLSDxmlEncode.AddEndMap(sb);
            response = LLSDxmlEncode.End(sb);

            httpResponse.RawBuffer  = Util.UTF8NBGetbytes(response);
            httpResponse.StatusCode = (int)HttpStatusCode.OK;
        }
예제 #2
0
        private void SetEnvironmentSettings(IOSHttpRequest request, IOSHttpResponse response, UUID agentID)
        {
            // m_log.DebugFormat("[{0}]: Environment SET handle from agentID {1} in region {2}",
            //       Name, agentID, caps.RegionName);

            bool   success     = false;
            string fail_reason = "";

            if (!m_scene.Permissions.CanIssueEstateCommand(agentID, false))
            {
                fail_reason = "Insufficient estate permissions, settings has not been saved.";
                goto Error;
            }

            ScenePresence sp = m_scene.GetScenePresence(agentID);

            if (sp == null || sp.IsChildAgent || sp.IsNPC)
            {
                response.StatusCode = (int)HttpStatusCode.NotFound;
                return;
            }

            if (sp.Environment != null)
            {
                fail_reason = "The environment you see is a forced one. Disable if on control object or tp out and back to region";
                goto Error;
            }

            ILandObject land = m_scene.LandChannel.GetLandObject(sp.AbsolutePosition.X, sp.AbsolutePosition.Y);

            if (land != null && land.LandData != null && land.LandData.Environment != null)
            {
                fail_reason = "The parcel where you are has own environment set. You need a updated viewer to change environment";
                goto Error;
            }
            try
            {
                ViewerEnvironment VEnv = new ViewerEnvironment();
                OSD env = OSDParser.Deserialize(request.InputStream);
                VEnv.FromWLOSD(env);

                StoreOnRegion(VEnv);

                WindlightRefresh(0);

                m_log.InfoFormat("[{0}]: New Environment settings has been saved from agentID {1} in region {2}",
                                 Name, agentID, m_scene.Name);
                success = true;
            }
            catch (Exception e)
            {
                m_log.ErrorFormat("[{0}]: Environment settings has not been saved for region {1}, Exception: {2} - {3}",
                                  Name, m_scene.Name, e.Message, e.StackTrace);

                success     = false;
                fail_reason = String.Format("Environment Set for region {0} has failed, settings not saved.", m_scene.Name);
            }

Error:
            StringBuilder sb = LLSDxmlEncode.Start();

            LLSDxmlEncode.AddMap(sb);
            LLSDxmlEncode.AddElem("messageID", UUID.Zero, sb);
            LLSDxmlEncode.AddElem("regionID", regionID, sb);
            LLSDxmlEncode.AddElem("success", success, sb);
            if (!success)
            {
                LLSDxmlEncode.AddElem("fail_reason", fail_reason, sb);
            }
            LLSDxmlEncode.AddEndMap(sb);
            response.RawBuffer  = Util.UTF8NBGetbytes(LLSDxmlEncode.End(sb));
            response.StatusCode = (int)HttpStatusCode.OK;
        }
예제 #3
0
        public void RegionLoaded(Scene scene)
        {
            if (!Enabled)
            {
                return;
            }

            m_estateModule = scene.RequestModuleInterface <IEstateModule>();
            if (m_estateModule == null)
            {
                Enabled = false;
                return;
            }

            m_eventQueue = m_scene.RequestModuleInterface <IEventQueue>();
            if (m_eventQueue == null)
            {
                Enabled = false;
                return;
            }

            m_assetService = m_scene.AssetService;
            if (m_assetService == null)
            {
                Enabled = false;
                return;
            }

            m_landChannel = m_scene.LandChannel;
            if (m_landChannel == null)
            {
                Enabled = false;
                return;
            }

            if (m_DefaultEnv == null)
            {
                AssetBase defEnv = m_assetService.Get(m_defaultDayAssetID);
                if (defEnv != null)
                {
                    byte[] envData = defEnv.Data;
                    try
                    {
                        OSD oenv = OSDParser.Deserialize(envData);
                        m_DefaultEnv = new ViewerEnvironment();
                        m_DefaultEnv.CycleFromOSD(oenv);
                    }
                    catch (Exception e)
                    {
                        m_DefaultEnv = null;
                        m_log.WarnFormat("[Environment {0}]: failed to decode default environment asset: {1}", m_scene.Name, e.Message);
                    }
                }
            }
            if (m_DefaultEnv == null)
            {
                m_DefaultEnv = new ViewerEnvironment();
            }

            string senv = scene.SimulationDataService.LoadRegionEnvironmentSettings(scene.RegionInfo.RegionID);

            if (!string.IsNullOrEmpty(senv))
            {
                try
                {
                    OSD oenv = OSDParser.Deserialize(senv);
                    ViewerEnvironment VEnv = new ViewerEnvironment();
                    if (oenv is OSDArray)
                    {
                        VEnv.FromWLOSD(oenv);
                    }
                    else
                    {
                        VEnv.FromOSD(oenv);
                    }
                    scene.RegionEnvironment = VEnv;
                    m_regionEnvVersion      = VEnv.version;
                }
                catch (Exception e)
                {
                    m_log.ErrorFormat("[Environment {0}] failed to load initial Environment {1}", m_scene.Name, e.Message);
                    scene.RegionEnvironment = null;
                    m_regionEnvVersion      = -1;
                }
            }
            else
            {
                scene.RegionEnvironment = null;
                m_regionEnvVersion      = -1;
            }

            m_framets = 0;
            UpdateEnvTime();
            scene.EventManager.OnRegisterCaps            += OnRegisterCaps;
            scene.EventManager.OnFrame                   += UpdateEnvTime;
            scene.EventManager.OnAvatarEnteringNewParcel += OnAvatarEnteringNewParcel;
        }