//public static Rect TitleRect=new Rect(0,0,100,20); public void Title(string title) { ViewLayout.BeginV(); var rect = NodeRect.LayoutV(15); GUI.Label(rect, title); }
protected override void RightShow(Rect rect) { ViewLayout.BeginV(); GUI.Label(rect.LayoutV(15), "AI"); aiIndex = EditorGUI.Popup(rect.LayoutV(15), aiIndex, AInames); if (GUI.Button(rect.LayoutV(20), "load")) { ParseNode(); } //GUI.Button(rect.GetRect(new Rect(0,0,rect.width,50)),"load"); }