// Use this for initialization void Start() { print("Match started"); GameObject[] gob = GameObject.FindGameObjectsWithTag("ViewHolder"); ViewHolder vh = gob[0].GetComponent <ViewHolder>(); vh.RegisterActiveMatch(this); vh.TryToShowMultiplayerScreen(); }
// Use this for initialization void Start() { print("Player started"); GameObject viewHolderObject = GameObject.FindGameObjectWithTag("ViewHolder"); viewHolder = viewHolderObject.GetComponent <ViewHolder>(); if (isLocalPlayer) { viewHolder.RegisterLocalPlayer(this); viewHolder.TryToShowMultiplayerScreen(); } }