public override void OnControlStateChanged(Button button, View.ControlStateChangedEventArgs args) { if (button.ControlState != ControlState.Pressed) { return; } var overlayImage = button.OverlayImage; if (overlayImage == null) { return; } if (null == PressAnimation) { var keyFrames = new KeyFrames(); keyFrames.Add(0.0f, 0.0f); AlphaFunction linear = new AlphaFunction(AlphaFunction.BuiltinFunctions.Linear); keyFrames.Add(0.25f, 1.0f, linear); linear.Dispose(); AlphaFunction ease = new AlphaFunction(AlphaFunction.BuiltinFunctions.EaseOut); keyFrames.Add(1.0f, 0.0f, ease); ease.Dispose(); PressAnimation = new Animation(600); PressAnimation.EndAction = Animation.EndActions.StopFinal; PressAnimation.AnimateBetween(overlayImage, "Opacity", keyFrames); keyFrames.Dispose(); Vector3 vec = new Vector3(1, 1, 1); AlphaFunction easeout = new AlphaFunction(AlphaFunction.BuiltinFunctions.EaseOut); PressAnimation.AnimateTo(overlayImage, "Scale", vec, 0, 600, easeout); vec.Dispose(); easeout.Dispose(); } if (PressAnimation.State == Animation.States.Playing) { PressAnimation.Stop(); overlayImage.Hide(); } overlayImage.Opacity = 0.0f; overlayImage.CornerRadius = button.CornerRadius; overlayImage.Background = button.Background; overlayImage.Size = button.Size; overlayImage.Scale = new Vector3(0.80f, 0.80f, 1); overlayImage.Show(); PressAnimation.Play(); }
public override void OnControlStateChanged(Button button, View.ControlStateChangedEventArgs args) { LottieButtonExtension.UpdateLottieView(button, args.PreviousState, LottieView); }
public override void OnControlStateChanged(Button button, View.ControlStateChangedEventArgs args) { base.OnControlStateChanged(button, args); }
public virtual void OnControlStateChanged(Button button, View.ControlStateChangedEventArgs args) { }