void OnTriggerExit(Collider other) { if (!initialExit && other.tag == "Player") { initialExit = true; VideoPlayer videoPlayer = FindObjectOfType <VideoPlayer>(); videoPlayer.Stop(); AudioSource audio = videoPlayer.GetComponentInParent <AudioSource>(); audio.Stop(); LevelController controller = FindObjectOfType <LevelController>(); controller.SetGuideText("Find your exercise and collect the right molecules"); // The time has come! Start the music. controller.PlayBackgroundMusic(); gameStarted = true; lastRoutine = StartCoroutine(Timer()); } }