void CheckFirstTime()
 {
     if (PlayerPrefs.GetInt(SceneManager.GetActiveScene().buildIndex.ToString() + "completed") == 0)
     {
         videoControl.SaveFrame();
         PlayerPrefs.SetInt(SceneManager.GetActiveScene().buildIndex.ToString() + "completed", 1);
         SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex + 1);
     }
 }
예제 #2
0
 public void Play()
 {
     videoControl.SaveFrame();
     SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex + 1);
 }