void CheckFirstTime() { if (PlayerPrefs.GetInt(SceneManager.GetActiveScene().buildIndex.ToString() + "completed") == 0) { videoControl.SaveFrame(); PlayerPrefs.SetInt(SceneManager.GetActiveScene().buildIndex.ToString() + "completed", 1); SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex + 1); } }
public void Play() { videoControl.SaveFrame(); SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex + 1); }