public void And_then_the_selected_camera_is_not_available_anymore()
 {
     camera.IsAvailable().ShouldBeFalse();
 }
예제 #2
0
 public void ShouldBeAvailableWhenConstructed(VideoCamera videoCamera)
 {
     videoCamera.IsAvailable().ShouldBeTrue();
 }
예제 #3
0
 public void ShouldBeAvailableWhenConstructed(VideoCamera videoCamera)
 {
     videoCamera.IsAvailable().ShouldBeTrue();
 }