예제 #1
0
        public void LoadFile(string file)
        {
            var bundle = VfsManager.CreateBundle(Path.GetFileName(file));
            var reader = new MWBundleReader(file, null);

            reader.Read();
        }
예제 #2
0
        public override void Init()
        {
            var locBundle = VfsManager.CreateBundle("LocationBundle");
            var mapStream = VfsManager.CreateBundle("MapStream");

            VfsManager.Instance.MountBundle("/tracks", locBundle);
            VfsManager.Instance.MountBundle("/tracks", mapStream);

            LocBundleId = locBundle.ID;
            MapStreamId = mapStream.ID;
        }
예제 #3
0
        public void LoadMapStream()
        {
            var bundleFile = Path.Combine(_directory, "TRACKS", "L2RA.BUN");
            var streamFile = Path.Combine(_directory, "TRACKS", "STREAML2RA.BUN");

            var msr = new MWMapStreamReader(
                bundleFile,
                streamFile
                );

            msr.Init();
            msr.Read();

            var sections = msr.GetSections();

            foreach (var section in sections)
            {
                var sectionBundle = VfsManager.CreateBundle(section.Name);

                Console.WriteLine($"Reading section: {section.Name} @ 0x{section.Offset:X8}");

                // Create a new reader
                var reader = new MWBundleReader(streamFile, new BundleReadOptions
                {
                    StartPosition = section.Offset,
                    EndPosition   = section.Offset + section.Size
                });

                var resources = reader.Read();

                foreach (var resource in resources)
                {
                    if (resource is TexturePack tpk)
                    {
                        sectionBundle.MountResource(VfsManager.CreateTexturePackResource(tpk));
                    }
                }

                VfsManager.Instance
                .FindBundle(msr.MapStreamId)
                .MountBundle(sectionBundle);
            }
        }
예제 #4
0
        public static unsafe void Main(string[] args)
        {
            // VFS testing
            {
                var vfsManager = VfsManager.Instance;

                var bundle1 = VfsManager.CreateBundle("TestBundle");
                var bundle2 = VfsManager.CreateBundle("TestBundle2");
                var bundle3 = VfsManager.CreateBundle("TestBundle3");

                bundle1.MountResource(VfsManager.CreateTexturePackResource());
                bundle1.MountResource(VfsManager.CreateTexturePackResource());
                bundle3.MountResource(VfsManager.CreateTexturePackResource());

                vfsManager.MountBundle("/", bundle1);
                vfsManager.MountBundle("/Global", bundle1);
                vfsManager.MountBundle("/Global", bundle2);
                vfsManager.MountBundle("/Global/Test", bundle3);

                vfsManager.UnmountBundle($"/Global/Test/{bundle3.ID}");
            }

            if (args.Length > 0)
            {
                // GameManager testing
                var gameManager = GameManager.Instance;

                gameManager.LoadGame(args[0]);

                if (args.Length > 1)
                {
                    gameManager.GetLoader().LoadFile(args[1]);
                    //Console.ReadKey();
                }
                else
                {
                    gameManager.GetLoader().LoadMapStream();
                    //Console.ReadKey();
                    //gameManager.GetLoader().LoadDatabase();
                }
            }
        }
예제 #5
0
        public void TestMounting()
        {
            var vfsManager = VfsManager.Instance;

            var bundle1  = VfsManager.CreateBundle("TestBundle1");
            var testTpk1 = VfsManager.CreateTexturePackResource();

            var bundle2  = VfsManager.CreateBundle("TestBundle2");
            var testTpk2 = VfsManager.CreateTexturePackResource();

            var bundle3 = VfsManager.CreateBundle("TestBundle3");

            bundle1.MountResource(testTpk1);
            bundle2.MountResource(testTpk1);
            bundle2.MountResource(testTpk2);

            var bundle2Child = VfsManager.CreateBundle("Bundle2_Child");

            bundle2Child.MountResource(testTpk1);

            bundle2.MountBundle(bundle2Child);

            vfsManager.MountBundle("/", bundle1);
            vfsManager.MountBundle("/test", bundle2);
            vfsManager.MountBundle("/test/nested/paths", bundle3);

            Assert.True(vfsManager.FindBundle(bundle1.ID, out _));
            Assert.True(vfsManager.FindResource <TexturePackResource>(testTpk1.ID, out _));

            Assert.Throws <Exception>(() => vfsManager.MountBundle("/", bundle1));

            Assert.True(vfsManager.FindBundle(bundle2.ID, out _));
            Assert.True(vfsManager.FindBundle(bundle3.ID, out _));

            vfsManager.UnmountBundle($"/test/nested/paths/{bundle3.ID}");

            Assert.False(vfsManager.FindBundle(bundle3.ID, out _));

//            Assert.True(true);
        }