public void ResetTiltValues() { StartLerpTime(); startXLerp = xAxis; startYLerp = yAxis; resetXLerp = true; resetYLerp = true; h_drag = HorizontalDrag.NONE; v_drag = VerticalDrag.NONE; }
void DragVertical(Vector3 position) { Vector3 vec = position - previousPosition; if (vec.y > 0) { if (v_drag != VerticalDrag.UP) { startYTime = Time.time; startYLerp = yAxis; } v_drag = VerticalDrag.UP; } else if (vec.y < 0) { if (v_drag != VerticalDrag.DOWN) { startYTime = Time.time; startYLerp = yAxis; } v_drag = VerticalDrag.DOWN; } }