private int SizeOf2VertexPool(GcGame game) { bool isVtx16Bit = (SectionFlags & (uint)GcmfSectionFlags._16Bit) != 0 && !GcmfVersionDetails.Is16BitEffectiveModelIgnored(game); return(VertexPool.Sum(vtx => vtx.SizeOfIndexed(isVtx16Bit))); }
private int SizeOf2VertexPool() { return(VertexPool.Sum(vtx => vtx.SizeOfIndexed())); }