public static unsafe void GetVertexAttribIuiv(uint index, VertexAttribParameter pname, uint* parameters) { glGetVertexAttribIuiv deleg = BaseGraphicsContext.Current.Loader.Get<glGetVertexAttribIuiv>(); if (deleg != null) deleg(index, pname, parameters); }
public static void GetVertexAttribfv(uint index, VertexAttribParameter pname, float[] parameters) { glGetVertexAttribfv deleg = BaseGraphicsContext.Current.Loader.Get<glGetVertexAttribfv>(); if (deleg != null) deleg(index, pname, parameters); }