public void AddAdjacentNodes(Vertex a, Vertex b) { for (int i = 0; i < traversalLines.Length; i++) { if (traversalLines[i].vertex == a) { if (!traversalLines[i].adjacentVertexes.Contains(b)) { traversalLines[i].adjacentVertexes.Add(b); } } } a.AddAdjacentNode(b); }
public IList <Vertex <TaskJob> > ConvertToGraphVertex(IList <TaskJob> taskJobs) { IList <Vertex <TaskJob> > taskJobsVertex = new List <Vertex <TaskJob> >(); taskJobs.ToList().ForEach((taskJob) => { // Create a new vertext from the task. Vertex <TaskJob> task = new Vertex <TaskJob>(); task.node = taskJob; taskJob.DependentTasks.ForEach(dependentTask => { task.AddAdjacentNode(new Vertex <TaskJob> { node = dependentTask }); }); // Add the vertex task to the list. taskJobsVertex.Add(task); }); return(taskJobsVertex); }