예제 #1
0
        private void FixObjectTypes(object data, Type type, OpenTagCache srcInfo)
        {
            // The object type enum changed in 11.1.498295 because a new armor type was added at value 3.
            // These are a bunch of hacks to fix this in most cases.
            var oldObjectTypeField = type.GetField("ObjectTypeOld");
            var newObjectTypeField = type.GetField("ObjectTypeNew");

            if (oldObjectTypeField != null && newObjectTypeField != null)
            {
                if (VersionDetection.Compare(srcInfo.Version, EngineVersion.V11_1_498295_Live) < 0)
                {
                    var oldType = (ObjectTypeValueOld)oldObjectTypeField.GetValue(data);
                    newObjectTypeField.SetValue(data, ConvertObjectType(oldType));
                }
                else
                {
                    var newType = (ObjectTypeValueNew)newObjectTypeField.GetValue(data);
                    oldObjectTypeField.SetValue(data, ConvertObjectType(newType));
                }
            }
            var phantom = data as PhysicsModel.PhantomType;

            if (phantom != null)
            {
                // Remove the armor bit added at position 8 in flags
                phantom.Flags = (uint)((phantom.Flags & ~0x1FFE00) | ((phantom.Flags & 0x1FFE00) >> 1));
            }
            var chmt = data as ChocolateMountainNew;

            if (chmt != null && chmt.LightingVariables != null && chmt.LightingVariables.Count > 3)
            {
                chmt.LightingVariables.RemoveAt(3); // Remove armor data from chmt
            }
        }
예제 #2
0
 /// <summary>
 /// Creates a vertex stream for a given engine version.
 /// </summary>
 /// <param name="version">The engine version.</param>
 /// <param name="stream">The base stream.</param>
 /// <returns>The created vertex stream.</returns>
 public static IVertexStream Create(EngineVersion version, Stream stream)
 {
     if (VersionDetection.Compare(version, EngineVersion.V1_235640_cert_ms25) >= 0)
     {
         return(new V1_235640.VertexStream(stream));
     }
     return(new V1_106708.VertexStream(stream));
 }
예제 #3
0
        private ResourceLocation FixResourceLocation(ResourceLocation location, EngineVersion srcVersion, EngineVersion destVersion)
        {
            if (VersionDetection.Compare(destVersion, EngineVersion.V1_235640_cert_ms25) >= 0)
            {
                return(location);
            }
            switch (location)
            {
            case ResourceLocation.RenderModels:
                return(ResourceLocation.Resources);

            case ResourceLocation.Lightmaps:
                return(ResourceLocation.Textures);
            }
            return(location);
        }
예제 #4
0
        public override bool Execute(List <string> args)
        {
            if (args.Count != 4)
            {
                return(false);
            }
            var srcTag = ArgumentParser.ParseTagIndex(_info.Cache, args[0]);

            if (srcTag == null)
            {
                return(false);
            }
            var csvPath    = args[1];
            var csvOutPath = args[2];
            var targetDir  = args[3];

            // Load the CSV
            Console.WriteLine("Reading {0}...", csvPath);
            TagVersionMap tagMap;

            using (var reader = new StreamReader(File.OpenRead(csvPath)))
                tagMap = TagVersionMap.ParseCsv(reader);

            // Load destination files
            Console.WriteLine("Loading the target tags.dat...");
            var destCachePath = Path.Combine(targetDir, "tags.dat");
            var destInfo      = new OpenTagCache {
                CacheFile = new FileInfo(destCachePath)
            };

            using (var stream = destInfo.OpenCacheRead())
                destInfo.Cache = new TagCache(stream);

            // Do version detection
            EngineVersion guessedVersion;

            destInfo.Version = VersionDetection.DetectVersion(destInfo.Cache, out guessedVersion);
            if (destInfo.Version == EngineVersion.Unknown)
            {
                Console.WriteLine("Unrecognized target version!");
                return(true);
            }
            Console.WriteLine("- Detected version {0}", VersionDetection.GetVersionString(destInfo.Version));

            if (_info.Version != EngineVersion.V11_1_498295_Live && destInfo.Version != EngineVersion.V1_106708_cert_ms23)
            {
                Console.Error.WriteLine("Conversion is only supported from 11.1.498295 Live to 1.106708 cert_ms23.");
                return(true);
            }

            // Set up version-specific objects
            destInfo.Serializer   = new TagSerializer(destInfo.Version);
            destInfo.Deserializer = new TagDeserializer(destInfo.Version);
            StringIdResolverBase resolver;

            if (VersionDetection.Compare(destInfo.Version, EngineVersion.V11_1_498295_Live) >= 0)
            {
                resolver = new V11_1_498295.StringIdResolver();
            }
            else
            {
                resolver = new V1_106708.StringIdResolver();
            }

            // Load stringIDs
            Console.WriteLine("Loading the target string_ids.dat...");
            var destStringIdsPath = Path.Combine(targetDir, "string_ids.dat");

            destInfo.StringIdsFile = new FileInfo(destStringIdsPath);
            using (var stream = destInfo.StringIdsFile.OpenRead())
                destInfo.StringIds = new StringIdCache(stream, resolver);

            // Load resources for the target build
            Console.WriteLine("Loading target resources...");
            var destResources = new ResourceDataManager();

            destResources.LoadCachesFromDirectory(destInfo.CacheFile.DirectoryName);

            // Load resources for our build
            Console.WriteLine("Loading source resources...");
            var srcResources = new ResourceDataManager();

            srcResources.LoadCachesFromDirectory(_info.CacheFile.DirectoryName);

            Console.WriteLine();
            Console.WriteLine("CONVERTING FROM VERSION {0} TO {1}", VersionDetection.GetVersionString(_info.Version), VersionDetection.GetVersionString(destInfo.Version));
            Console.WriteLine();

            TagInstance resultTag;

            using (Stream srcStream = _info.OpenCacheRead(), destStream = destInfo.OpenCacheReadWrite())
                resultTag = ConvertTag(srcTag, _info, srcStream, srcResources, destInfo, destStream, destResources, tagMap);

            Console.WriteLine();
            Console.WriteLine("Repairing decal systems...");
            FixDecalSystems(destInfo, resultTag.Index);

            Console.WriteLine();
            Console.WriteLine("Saving stringIDs...");
            using (var stream = destInfo.StringIdsFile.Open(FileMode.Open, FileAccess.ReadWrite))
                destInfo.StringIds.Save(stream);

            Console.WriteLine("Writing {0}...", csvOutPath);
            using (var stream = new StreamWriter(File.Open(csvOutPath, FileMode.Create, FileAccess.ReadWrite)))
                tagMap.WriteCsv(stream);

            // Uncomment this to add the new tag as a dependency to cfgt to make testing easier

            /*using (var stream = destInfo.OpenCacheReadWrite())
             * {
             *  destInfo.Cache.Tags[0].Dependencies.Add(resultTag.Index);
             *  destInfo.Cache.UpdateTag(stream, destInfo.Cache.Tags[0]);
             * }*/

            Console.WriteLine();
            Console.WriteLine("All done! The converted tag is:");
            TagPrinter.PrintTagShort(resultTag);
            return(true);
        }
예제 #5
0
        private GeometryReference ConvertGeometry(GeometryReference geometry, OpenTagCache srcInfo, ResourceDataManager srcResources, OpenTagCache destInfo, ResourceDataManager destResources)
        {
            if (geometry == null || geometry.Resource == null || geometry.Resource.Index < 0)
            {
                return(geometry);
            }

            // The format changed starting with version 1.235640, so if both versions are on the same side then they can be converted normally
            var srcCompare  = VersionDetection.Compare(srcInfo.Version, EngineVersion.V1_235640_cert_ms25);
            var destCompare = VersionDetection.Compare(destInfo.Version, EngineVersion.V1_235640_cert_ms25);

            if ((srcCompare < 0 && destCompare < 0) || (srcCompare >= 0 && destCompare >= 0))
            {
                geometry.Resource = ConvertResource(geometry.Resource, srcInfo, srcResources, destInfo, destResources);
                return(geometry);
            }

            Console.WriteLine("- Rebuilding geometry resource {0} in {1}...", geometry.Resource.Index, geometry.Resource.GetLocation());
            using (MemoryStream inStream = new MemoryStream(), outStream = new MemoryStream())
            {
                // First extract the model data
                srcResources.Extract(geometry.Resource, inStream);

                // Now open source and destination vertex streams
                inStream.Position = 0;
                var inVertexStream  = VertexStreamFactory.Create(srcInfo.Version, inStream);
                var outVertexStream = VertexStreamFactory.Create(destInfo.Version, outStream);

                // Deserialize the definition data
                var resourceContext = new ResourceSerializationContext(geometry.Resource);
                var definition      = srcInfo.Deserializer.Deserialize <RenderGeometryResourceDefinition>(resourceContext);

                // Convert each vertex buffer
                foreach (var buffer in definition.VertexBuffers)
                {
                    ConvertVertexBuffer(buffer.Definition, inStream, inVertexStream, outStream, outVertexStream);
                }

                // Copy each index buffer over
                foreach (var buffer in definition.IndexBuffers)
                {
                    if (buffer.Definition.Data.Size == 0)
                    {
                        continue;
                    }
                    inStream.Position = buffer.Definition.Data.Address.Offset;
                    buffer.Definition.Data.Address = new ResourceAddress(ResourceAddressType.Resource, (int)outStream.Position);
                    var bufferData = new byte[buffer.Definition.Data.Size];
                    inStream.Read(bufferData, 0, bufferData.Length);
                    outStream.Write(bufferData, 0, bufferData.Length);
                    StreamUtil.Align(outStream, 4);
                }

                // Update the definition data
                destInfo.Serializer.Serialize(resourceContext, definition);

                // Now inject the new resource data
                var newLocation = FixResourceLocation(geometry.Resource.GetLocation(), srcInfo.Version, destInfo.Version);
                outStream.Position = 0;
                destResources.Add(geometry.Resource, newLocation, outStream);
            }
            return(geometry);
        }