public bool Equals(DestinyPublicVendorsResponse input) { if (input == null) { return(false); } return (( VendorGroups == input.VendorGroups || (VendorGroups != null && VendorGroups.Equals(input.VendorGroups)) ) && ( Vendors == input.Vendors || (Vendors != null && Vendors.Equals(input.Vendors)) ) && ( Categories == input.Categories || (Categories != null && Categories.Equals(input.Categories)) ) && ( Sales == input.Sales || (Sales != null && Sales.Equals(input.Sales)) ) && ( StringVariables == input.StringVariables || (StringVariables != null && StringVariables.Equals(input.StringVariables)) )); }
public bool Equals(DestinyVendorsResponse input) { if (input == null) { return(false); } return (( VendorGroups == input.VendorGroups || (VendorGroups != null && VendorGroups.Equals(input.VendorGroups)) ) && ( Vendors == input.Vendors || (Vendors != null && Vendors.Equals(input.Vendors)) ) && ( Categories == input.Categories || (Categories != null && Categories.Equals(input.Categories)) ) && ( Sales == input.Sales || (Sales != null && Sales.Equals(input.Sales)) ) && ( ItemComponents == input.ItemComponents || (ItemComponents != null && ItemComponents.SequenceEqual(input.ItemComponents)) ) && ( CurrencyLookups == input.CurrencyLookups || (CurrencyLookups != null && CurrencyLookups.Equals(input.CurrencyLookups)) ) && ( StringVariables == input.StringVariables || (StringVariables != null && StringVariables.Equals(input.StringVariables)) )); }