private void ApplyTo2(Vehicle vehicle, bool noOccupants) { vehicle.ThrottlePower = Throttle; vehicle.BrakePower = Brake; VehicleControl.SetHandbrake(vehicle, Handbrake); vehicle.SteeringAngle = SteeringAngle; vehicle.AreLightsOn = Lights; vehicle.AreHighBeamsOn = Headlights; vehicle.HealthFloat = Health; vehicle.EngineHealth = EngineHealth; vehicle.Mods.PrimaryColor = PrimaryColor; vehicle.Mods.SecondaryColor = SecondaryColor; vehicle.Mods.Livery = Livery; vehicle.IsEngineRunning = EngineRunning; vehicle.CurrentRPM = RPM; vehicle.CurrentGear = Gear; if (noOccupants) { return; } foreach (PedReplica pedReplica in Occupants) { pedReplica.Spawn(vehicle); } }