예제 #1
0
        public void VectorUint16PairBegin()
        {
            tlog.Debug(tag, $"VectorUint16PairBegin START");

            var testingTarget = new VectorUint16Pair();

            Assert.IsNotNull(testingTarget, "Can't create success object VectorUint16Pair.");
            Assert.IsInstanceOf <VectorUint16Pair>(testingTarget, "Should return VectorUint16Pair instance.");

            var result = testingTarget.Begin();

            tlog.Debug(tag, "Begin :" + result);

            testingTarget.Dispose();
            tlog.Debug(tag, $"VectorUint16PairBegin END (OK)");
        }
예제 #2
0
        public void VectorUint16Insert()
        {
            tlog.Debug(tag, $"VectorUint16Insert START");

            var testingTarget = new VectorUint16Pair();

            Assert.IsNotNull(testingTarget, "Can't create success object VectorUint16Pair.");
            Assert.IsInstanceOf <VectorUint16Pair>(testingTarget, "Should return VectorUint16Pair instance.");

            try
            {
                testingTarget.Insert(testingTarget.Begin(), new Uint16Pair(30, 40));
            }
            catch (Exception e)
            {
                tlog.Debug(tag, e.Message.ToString());
                Assert.Fail("Caught Exception : Failed!");
            }

            testingTarget.Dispose();
            tlog.Debug(tag, $"VectorUint16Insert END (OK)");
        }