private static int Main() { int returnVal = Pass; if (VectorInitNTest.VectorInitN(0.5f, -0.5f, 0f, 1.0f) == Fail) { returnVal = Fail; } JitLog jitLog = new JitLog(); if (!jitLog.Check("System.Numerics.Vector2:.ctor(float,float)")) { returnVal = Fail; } if (!jitLog.Check("System.Numerics.Vector3:.ctor(float,float,float)")) { returnVal = Fail; } if (!jitLog.Check("System.Numerics.Vector4:.ctor(float,float,float,float)")) { returnVal = Fail; } jitLog.Dispose(); return(returnVal); }
private static int Main() { int returnVal = Pass; if (VectorInitNTest.VectorInitN(0.5f, -0.5f, 0f, 1.0f) == Fail) { returnVal = Fail; } return(returnVal); }