private void updatePreview(int vectorIndex, VectorAction action, PictureBox box) { if (vectorIndex < 0 || vectorIndex >= vectors.Count || vectors.Count == 0) { return; } SVG temp = Editor.svgFromDataFactory(vectors[vectorIndex].data); List <SVG> tempVectors = new List <SVG>(); List <VectorAction> tempActions = new List <VectorAction>(); tempVectors.Add(temp); if (action != null) { tempActions.Add(action); } tempActions.AddRange(actions); Editor.refreshActions(tempActions); Editor.assignAllActions(tempVectors, tempActions); Editor.doActions(tempVectors); drawPreview(tempVectors[0], svgPreview); }
private void createUpdatePreview(Color oldColor, Color newColor) { if (oldColor == Color.Transparent || newColor == Color.Transparent) { return; } VectorAction action = Editor.actionFactory(oldColor, newColor); updatePreview(selectedVector, action, svgPreview); }
public bool addAction(VectorAction newAction) { if (newAction != null) { VectorAction dummy = new VectorAction(newAction.oldColor, newAction.newColor); actions.Add(dummy); _actionCount = actions.Count; return(true); } else { return(false); } }
public static bool assignAction(List <SVG> vectors, VectorAction action) { if (vectors == null || action == null) { return(false); } masterGarbageDispose(vectors); foreach (SVG vector in vectors) { if (!vector.actionExists(action)) { vector.addAction(action); } } return(true); }
public bool actionExists(VectorAction action) { if (action == null) { return(false); } garbageDispose(); foreach (VectorAction a in actions) { if (a.newColor.Equals(action.newColor) && a.oldColor.Equals(action.oldColor)) { return(true); } } return(false); }