public void can_find_distance_in_both_directions() { var a = new Vector4F(16.0f, 2, 5, 3); var b = new Vector4F(3.0f, 5, 1, -1); var expected = a.GetDistanceSquared(b); var actual = b.GetDistanceSquared(a); Assert.Equal(expected, actual); }
public void can_find_distance() { var a = new Vector4F(1.0f, -2, 3, 0); var b = new Vector4F(4.0f, 0, -3, 5); var expected = 74.0f; var actual = a.GetDistanceSquared(b); Assert.Equal(expected, actual); }