private static BinaryFormatter CreateBinaryFormatter() { BinaryFormatter form = new BinaryFormatter(); SurrogateSelector ss = new SurrogateSelector(); { Vector3IntSerializationSurrogate v3iss = new Vector3IntSerializationSurrogate(); ss.AddSurrogate(typeof(Vector3Int), new StreamingContext(StreamingContextStates.All), v3iss); } { Vector3SerializationSurrogate v3ss = new Vector3SerializationSurrogate(); ss.AddSurrogate(typeof(Vector3), new StreamingContext(StreamingContextStates.All), v3ss); } { QuaternionSerializationSurrogate qss = new QuaternionSerializationSurrogate(); ss.AddSurrogate(typeof(Quaternion), new StreamingContext(StreamingContextStates.All), qss); } { Vector2SerializationSurrogate v2ss = new Vector2SerializationSurrogate(); ss.AddSurrogate(typeof(Vector2), new StreamingContext(StreamingContextStates.All), v2ss); } form.SurrogateSelector = ss; return(form); }
public static BinaryFormatter GetBinaryFormatter() { BinaryFormatter bf = new BinaryFormatter(); SurrogateSelector surrogateSelector = new SurrogateSelector(); Vector3IntSerializationSurrogate vector3SS = new Vector3IntSerializationSurrogate(); surrogateSelector.AddSurrogate(typeof(Vector3Int), new StreamingContext(StreamingContextStates.All), vector3SS); ColorSerializationSurrogate colour3SS = new ColorSerializationSurrogate(); surrogateSelector.AddSurrogate(typeof(Color), new StreamingContext(StreamingContextStates.All), colour3SS); BuffSerializationSurrogate buffSerializationSurrogate = new BuffSerializationSurrogate(); surrogateSelector.AddSurrogate(typeof(Buff), new StreamingContext(StreamingContextStates.All), buffSerializationSurrogate); CardSerializationSurrogate cardSerializationSurrogate = new CardSerializationSurrogate(); surrogateSelector.AddSurrogate(typeof(Card), new StreamingContext(StreamingContextStates.All), cardSerializationSurrogate); EquipmentSerializationSurrogate equipmentSerializationSurrogate = new EquipmentSerializationSurrogate(); surrogateSelector.AddSurrogate(typeof(Equipment), new StreamingContext(StreamingContextStates.All), equipmentSerializationSurrogate); bf.SurrogateSelector = surrogateSelector; return(bf); }
public static BinaryFormatter GetBinaryFormatter() { BinaryFormatter bf = new BinaryFormatter(); SurrogateSelector surrogateSelector = new SurrogateSelector(); Vector3IntSerializationSurrogate vector3SS = new Vector3IntSerializationSurrogate(); surrogateSelector.AddSurrogate(typeof(Vector3Int), new StreamingContext(StreamingContextStates.All), vector3SS); ColorSerializationSurrogate colour3SS = new ColorSerializationSurrogate(); surrogateSelector.AddSurrogate(typeof(Color), new StreamingContext(StreamingContextStates.All), colour3SS); bf.SurrogateSelector = surrogateSelector; return(bf); }
public static void AddAllUnitySurrogate(this SurrogateSelector surrogateSelector) { var colorSS = new ColorSerializationSurrogate(); var quaternionSS = new QuaternionSerializationSurrogate(); var vector2IntSS = new Vector2IntSerializationSurrogate(); var vector2SS = new Vector2SerializationSurrogate(); var vector3IntSS = new Vector3IntSerializationSurrogate(); var vector3SS = new Vector3SerializationSurrogate(); var vector4SS = new Vector4SerializationSurrogate(); surrogateSelector.AddSurrogate(typeof(Color), new StreamingContext(StreamingContextStates.All), colorSS); surrogateSelector.AddSurrogate(typeof(Quaternion), new StreamingContext(StreamingContextStates.All), quaternionSS); surrogateSelector.AddSurrogate(typeof(Vector2Int), new StreamingContext(StreamingContextStates.All), vector2IntSS); surrogateSelector.AddSurrogate(typeof(Vector2), new StreamingContext(StreamingContextStates.All), vector2SS); surrogateSelector.AddSurrogate(typeof(Vector3Int), new StreamingContext(StreamingContextStates.All), vector3IntSS); surrogateSelector.AddSurrogate(typeof(Vector3), new StreamingContext(StreamingContextStates.All), vector3SS); surrogateSelector.AddSurrogate(typeof(Vector4), new StreamingContext(StreamingContextStates.All), vector4SS); }
/// <summary> /// Get a Binary Formatter that is customized to serialize World data. /// </summary> /// <returns>The Binary Formatter object.</returns> private static BinaryFormatter GetBinaryFormatter() { // Create new Binary Formatter BinaryFormatter formatter = new BinaryFormatter(); // Create surrogate selector to add new surrogates SurrogateSelector surrogateSelector = new SurrogateSelector(); // Add all the surrogates to convert non-serializable to serializable Vector3IntSerializationSurrogate vector3IntSurrogate = new Vector3IntSerializationSurrogate(); surrogateSelector.AddSurrogate(typeof(Vector3Int), new StreamingContext(StreamingContextStates.All), vector3IntSurrogate); // Apply SurrogateSelector formatter.SurrogateSelector = surrogateSelector; return(formatter); }