public PlaneFloat(Vector3Float planeNormal, float distanceFromOrigin) { this.Normal = planeNormal.GetNormal(); this.DistanceFromOrigin = distanceFromOrigin; }
public PlaneFloat(Vector3Float planeNormal, float distanceFromOrigin) { this.planeNormal = planeNormal.GetNormal(); this.distanceToPlaneFromOrigin = distanceFromOrigin; }