public override void MouseDown(TileMouseState e) { if (_wvm.SelectedSprite == null) { return; } Vector2Short[,] tiles = _wvm.SelectedSprite.GetTiles(); for (int x = 0; x < _wvm.SelectedSprite.Size.X; x++) { int tilex = x + e.Location.X; for (int y = 0; y < _wvm.SelectedSprite.Size.Y; y++) { int tiley = y + e.Location.Y; _wvm.UndoManager.SaveTile(tilex, tiley); Tile curtile = _wvm.CurrentWorld.Tiles[tilex, tiley]; curtile.IsActive = true; curtile.Type = _wvm.SelectedSprite.Tile; curtile.U = tiles[x, y].X; curtile.V = tiles[x, y].Y; _wvm.UpdateRenderPixel(tilex, tiley); } } _wvm.UndoManager.SaveUndo(); /* Heathtech */ BlendRules.ResetUVCache(_wvm, e.Location.X, e.Location.Y, _wvm.SelectedSprite.Size.X, _wvm.SelectedSprite.Size.Y); }
public void Place(int destinationX, int destinationY, WorldViewModel wvm) { ErrorLogging.TelemetryClient?.TrackEvent("PlaceSprite", new Dictionary <string, string> { ["Tile"] = Tile.ToString(), ["UV"] = UV.ToString() }); if (Tile == (ushort)TileType.ChristmasTree) { for (int x = 0; x < SizeTiles.X; x++) { int tilex = x + destinationX; for (int y = 0; y < SizeTiles.Y; y++) { int tiley = y + destinationY; wvm.UndoManager.SaveTile(tilex, tiley); Tile curtile = wvm.CurrentWorld.Tiles[tilex, tiley]; curtile.IsActive = true; curtile.Type = Tile; if (x == 0 && y == 0) { curtile.U = 10; } else { curtile.U = (short)x; } curtile.V = (short)y; wvm.UpdateRenderPixel(tilex, tiley); BlendRules.ResetUVCache(wvm, tilex, tiley, SizeTiles.X, SizeTiles.Y); } } } else { for (int x = 0; x < SizeTiles.X; x++) { Vector2Short[,] tiles = GetTiles(); int tilex = x + destinationX; for (int y = 0; y < SizeTiles.Y; y++) { int tiley = y + destinationY; wvm.UndoManager.SaveTile(tilex, tiley); Tile curtile = wvm.CurrentWorld.Tiles[tilex, tiley]; curtile.IsActive = true; curtile.Type = Tile; curtile.U = tiles[x, y].X; curtile.V = tiles[x, y].Y; wvm.UpdateRenderPixel(tilex, tiley); BlendRules.ResetUVCache(wvm, tilex, tiley, SizeTiles.X, SizeTiles.Y); } } } }
public static void PlaceSprite(int destinationX, int destinationY, Sprite sprite, WorldViewModel wvm) { if (sprite.Tile == (ushort)TileType.ChristmasTree) { for (int x = 0; x < sprite.Size.X; x++) { int tilex = x + destinationX; for (int y = 0; y < sprite.Size.Y; y++) { int tiley = y + destinationY; wvm.UndoManager.SaveTile(tilex, tiley); Tile curtile = wvm.CurrentWorld.Tiles[tilex, tiley]; curtile.IsActive = true; curtile.Type = sprite.Tile; if (x == 0 && y == 0) { curtile.U = 10; } else { curtile.U = (short)x; } curtile.V = (short)y; wvm.UpdateRenderPixel(tilex, tiley); BlendRules.ResetUVCache(wvm, tilex, tiley, sprite.Size.X, sprite.Size.Y); } } } else { for (int x = 0; x < sprite.Size.X; x++) { Vector2Short[,] tiles = sprite.GetTiles(); int tilex = x + destinationX; for (int y = 0; y < sprite.Size.Y; y++) { int tiley = y + destinationY; wvm.UndoManager.SaveTile(tilex, tiley); Tile curtile = wvm.CurrentWorld.Tiles[tilex, tiley]; curtile.IsActive = true; curtile.Type = sprite.Tile; curtile.U = tiles[x, y].X; curtile.V = tiles[x, y].Y; wvm.UpdateRenderPixel(tilex, tiley); BlendRules.ResetUVCache(wvm, tilex, tiley, sprite.Size.X, sprite.Size.Y); } } } }
public void Place(int destinationX, int destinationY, ITileData world) { ErrorLogging.TelemetryClient?.TrackEvent("PlaceSprite", new Dictionary <string, string> { ["Tile"] = Tile.ToString(), ["UV"] = UV.ToString() }); if (Tile == (ushort)TileType.ChristmasTree) { for (int x = 0; x < SizeTiles.X; x++) { int tilex = x + destinationX; for (int y = 0; y < SizeTiles.Y; y++) { int tiley = y + destinationY; Tile curtile = world.Tiles[tilex, tiley]; curtile.IsActive = true; curtile.Type = Tile; if (x == 0 && y == 0) { curtile.U = 10; } else { curtile.U = (short)x; } curtile.V = (short)y; } } } else { for (int x = 0; x < SizeTiles.X; x++) { Vector2Short[,] tiles = GetTiles(); int tilex = x + destinationX; for (int y = 0; y < SizeTiles.Y; y++) { int tiley = y + destinationY; Tile curtile = world.Tiles[tilex, tiley]; curtile.IsActive = true; curtile.Type = Tile; curtile.U = tiles[x, y].X; curtile.V = tiles[x, y].Y; } } } }
public static void PlaceSprite(int destinationX, int destinationY, Sprite sprite, World world) { if (sprite.Tile == (ushort)TileType.ChristmasTree) { for (int x = 0; x < sprite.Size.X; x++) { int tilex = x + destinationX; for (int y = 0; y < sprite.Size.Y; y++) { int tiley = y + destinationY; Tile curtile = world.Tiles[tilex, tiley]; curtile.IsActive = true; curtile.Type = sprite.Tile; if (x == 0 && y == 0) { curtile.U = 10; } else { curtile.U = (short)x; } curtile.V = (short)y; } } } else { for (int x = 0; x < sprite.Size.X; x++) { Vector2Short[,] tiles = sprite.GetTiles(); int tilex = x + destinationX; for (int y = 0; y < sprite.Size.Y; y++) { int tiley = y + destinationY; Tile curtile = world.Tiles[tilex, tiley]; curtile.IsActive = true; curtile.Type = sprite.Tile; curtile.U = tiles[x, y].X; curtile.V = tiles[x, y].Y; } } } }
public void Place(int destinationX, int destinationY, ITileData world) { if (Tile == (ushort)TileType.ChristmasTree) { for (int x = 0; x < SizeTiles.X; x++) { int tilex = x + destinationX; for (int y = 0; y < SizeTiles.Y; y++) { int tiley = y + destinationY; Tile curtile = world.Tiles[tilex, tiley]; curtile.IsActive = true; curtile.Type = Tile; if (x == 0 && y == 0) { curtile.U = 10; } else { curtile.U = (short)x; } curtile.V = (short)y; } } } else { for (int x = 0; x < SizeTiles.X; x++) { Vector2Short[,] tiles = GetTiles(); int tilex = x + destinationX; for (int y = 0; y < SizeTiles.Y; y++) { int tiley = y + destinationY; Tile curtile = world.Tiles[tilex, tiley]; curtile.IsActive = true; curtile.Type = Tile; curtile.U = tiles[x, y].X; curtile.V = tiles[x, y].Y; } } } }
private void DrawLineP2P(Vector2Int32 endPoint) { foreach (Vector2Int32 pixel in Shape.DrawLineTool(_startPoint, _endPoint)) { if (!_wvm.CurrentWorld.ValidTileLocation(pixel)) { continue; } int index = pixel.X + pixel.Y * _wvm.CurrentWorld.TilesWide; if (!_wvm.CheckTiles[index]) { _wvm.CheckTiles[index] = true; if (_wvm.Selection.IsValid(pixel)) { if (_wvm.SelectedSprite == null) { return; } tiles = _wvm.SelectedSprite.GetTiles(); for (int x = 0; x < _wvm.SelectedSprite.Size.X; x++) { tilex = x + pixel.X; for (int y = 0; y < _wvm.SelectedSprite.Size.Y; y++) { tiley = y + pixel.Y; _wvm.UndoManager.SaveTile(tilex, tiley); Tile curtile = _wvm.CurrentWorld.Tiles[tilex, tiley]; curtile.IsActive = true; curtile.Type = _wvm.SelectedSprite.Tile; curtile.U = tiles[x, y].X; curtile.V = tiles[x, y].Y; _wvm.UpdateRenderPixel(tilex, tiley); } } // Heathtech BlendRules.ResetUVCache(_wvm, pixel.X, pixel.Y, _wvm.SelectedSprite.Size.X, _wvm.SelectedSprite.Size.Y); } } } }
public override void MouseDown(TileMouseState e) { if (_wvm.SelectedSprite == null) { return; } if (_wvm.SelectedSprite.Size.X > 1 || _wvm.SelectedSprite.Size.Y > 1) { Vector2Short[,] tiles = _wvm.SelectedSprite.GetTiles(); for (int x = 0; x < _wvm.SelectedSprite.Size.X; x++) { int tilex = x + e.Location.X; for (int y = 0; y < _wvm.SelectedSprite.Size.Y; y++) { int tiley = y + e.Location.Y; _wvm.UndoManager.SaveTile(tilex, tiley); Tile curtile = _wvm.CurrentWorld.Tiles[tilex, tiley]; curtile.IsActive = true; curtile.Type = _wvm.SelectedSprite.Tile; curtile.U = tiles[x, y].X; curtile.V = tiles[x, y].Y; _wvm.UpdateRenderPixel(tilex, tiley); } } } if (!_isRightDown && !_isLeftDown) { _startPoint = e.Location; _wvm.CheckTiles = new bool[_wvm.CurrentWorld.TilesWide * _wvm.CurrentWorld.TilesHigh]; } _isLeftDown = (e.LeftButton == MouseButtonState.Pressed); _isRightDown = (e.RightButton == MouseButtonState.Pressed); if (_wvm.SelectedSprite.Size.X == 1 && _wvm.SelectedSprite.Size.Y == 1) { CheckDirectionandDraw(e.Location); } }
private void DrawLineP2P(Vector2Int32 endPoint) { foreach (Vector2Int32 pixel in Shape.DrawLineTool(_startPoint, _endPoint)) { if (!_wvm.CurrentWorld.ValidTileLocation(pixel)) continue; int index = pixel.X + pixel.Y * _wvm.CurrentWorld.TilesWide; if (!_wvm.CheckTiles[index]) { _wvm.CheckTiles[index] = true; if (_wvm.Selection.IsValid(pixel)) { if (_wvm.SelectedSprite == null) return; tiles = _wvm.SelectedSprite.GetTiles(); for (int x = 0; x < _wvm.SelectedSprite.Size.X; x++) { tilex = x + pixel.X; for (int y = 0; y < _wvm.SelectedSprite.Size.Y; y++) { tiley = y + pixel.Y; _wvm.UndoManager.SaveTile(tilex, tiley); Tile curtile = _wvm.CurrentWorld.Tiles[tilex, tiley]; curtile.IsActive = true; curtile.Type = _wvm.SelectedSprite.Tile; curtile.U = tiles[x, y].X; curtile.V = tiles[x, y].Y; _wvm.UpdateRenderPixel(tilex, tiley); } } // Heathtech BlendRules.ResetUVCache(_wvm, pixel.X, pixel.Y, _wvm.SelectedSprite.Size.X, _wvm.SelectedSprite.Size.Y); } } } }