public void Vector2DivideTest2() { var a = new Vector2Fix16((Fix16)1, (Fix16)6); var b = new Vector2Fix16((Fix16)5, (Fix16)2); var expected = new Vector2Fix16((Fix16)0.2, (Fix16)3); var actual = Vector2Fix16.Divide(a, b); Assert.That(actual, Is.EqualTo(expected)); actual = Vector2Fix16.Divide(a, (Vector2Fix16?)null); Assert.That(actual, Is.Null); actual = Vector2Fix16.Divide(null, b); Assert.That(actual, Is.Null); var c = b.With(y: Fix16.Zero); actual = Vector2Fix16.Divide(a, c); Assert.That(actual, Is.Null); c = b.With(x: Fix16.Zero); actual = Vector2Fix16.Divide(a, c); Assert.That(actual, Is.Null); }
public void Vector2ConstructorTest2() { var target = new Vector2Fix16(); Assert.That(target.X, Is.EqualTo(Fix16.Zero), "target.X was not set correctly."); Assert.That(target.Y, Is.EqualTo(Fix16.Zero), "target.Y was not set correctly."); }
public void Vector2DistanceTest2() { var a = new Vector2Fix16((Fix16)1.05, (Fix16)2.05); var b = new Vector2Fix16((Fix16)1.05, (Fix16)2.05); var actual = Vector2Fix16.Distance(a, b); Assert.That(actual, Is.EqualTo(Fix16.Zero)); }
public void Vector2DivisionTest2() { var a = new Vector2Fix16((Fix16)2, (Fix16)3); var b = new Vector2Fix16((Fix16)4, (Fix16)5); var expected = new Vector2Fix16((Fix16)0.5, (Fix16)0.6); var actual = a / b; Assert.That(actual, Is.EqualTo(expected), "Vector2Fix16.operator / did not return the expected value."); }
public void Vector2DivisionTest() { var a = new Vector2Fix16((Fix16)2, (Fix16)3); var div = (Fix16)2; var expected = new Vector2Fix16((Fix16)1, (Fix16)1.5); var actual = a / div; Assert.That(actual, Is.EqualTo(expected), "Vector2Fix16.operator / did not return the expected value."); }
public void Vector2DistanceTest() { var a = new Vector2Fix16(Fix16.One, (Fix16)2); var b = new Vector2Fix16((Fix16)3, (Fix16)4); var expected = Fix16.Sqrt((Fix16)8); var actual = Vector2Fix16.Distance(a, b); Assert.That(actual, Is.EqualTo(expected), "Vector2Fix16.Distance did not return the expected value."); }
public void Vector2DotTest2() { var a = new Vector2Fix16((Fix16)1.55, (Fix16)1.55); var b = new Vector2Fix16((Fix16)(-1.55), (Fix16)1.55); var expected = (Fix16)0; var actual = a.Dot(b); Assert.That(actual, Is.EqualTo(expected), "Vector2Fix16.Dot did not return the expected value."); }
public void Vector2AdditionTest() { var a = new Vector2Fix16((Fix16)1, (Fix16)2); var b = new Vector2Fix16((Fix16)3, (Fix16)4); var expected = new Vector2Fix16((Fix16)4, (Fix16)6); var actual = a + b; Assert.That(actual, Is.EqualTo(expected), "Vector2Fix16.operator + did not return the expected value."); }
public void Vector2ConstructorTest() { var x = Fix16.One; var y = (Fix16)2; var target = new Vector2Fix16(x, y); Assert.That(target.X, Is.EqualTo(Fix16.One), "target.X was not set correctly."); Assert.That(target.Y, Is.EqualTo((Fix16)2), "target.Y was not set correctly."); }
public void Vector2DotTest() { var a = new Vector2Fix16(Fix16.One, (Fix16)2); var b = new Vector2Fix16((Fix16)3, (Fix16)4); var expected = (Fix16)11; var actual = a.Dot(b); Assert.That(actual, Is.EqualTo(expected), "Vector2Fix16.Dot did not return the expected value."); }
public void Vector2AddTest() { var a = new Vector2Fix16((Fix16)1, (Fix16)2); var b = new Vector2Fix16((Fix16)3, (Fix16)4); var expected = new Vector2Fix16((Fix16)4, (Fix16)6); var actual = Vector2Fix16.Add(a, b); Assert.That(actual, Is.EqualTo(expected), "Vector2Fix16.Add did not return the expected value."); }
public void Vector2ClampTest() { var a = new Vector2Fix16((Fix16)0.5, (Fix16)0.3); var min = new Vector2Fix16(Fix16.Zero, (Fix16)0.1); var max = new Vector2Fix16(Fix16.One, (Fix16)1.1); // Normal case. // Case N1: specified value is in the range. var expected = new Vector2Fix16((Fix16)0.5, (Fix16)0.3); var actual = a.Clamp(min, max); Assert.That(actual, Is.EqualTo(expected), "Case N1 did not return the expected value."); // Normal case. // Case N2: specified value is bigger than max value. a = new Vector2Fix16((Fix16)2, (Fix16)3); expected = max; actual = a.Clamp(min, max); Assert.That(actual, Is.EqualTo(expected), "Case N2 did not return the expected value."); // Case N3: specified value is smaller than max value. a = new Vector2Fix16((Fix16)(-1), (Fix16)(-2)); expected = min; actual = a.Clamp(min, max); Assert.That(actual, Is.EqualTo(expected), "Case N3 did not return the expected value."); // Case N4: combination case. a = new Vector2Fix16((Fix16)(-2), (Fix16)4); expected = new Vector2Fix16(min.X, max.Y); actual = a.Clamp(min, max); Assert.That(actual, Is.EqualTo(expected), "Case N4 did not return the expected value."); // User specified min value is bigger than max value. max = new Vector2Fix16(Fix16.Zero, (Fix16)0.1); min = new Vector2Fix16(Fix16.One, (Fix16)1.1); // Case W1: specified value is in the range a = new Vector2Fix16((Fix16)0.5, (Fix16)0.3); expected = max; actual = a.Clamp(min, max); Assert.That(actual, Is.EqualTo(expected), "Case W1 did not return the expected value."); // Case W2: specified value is bigger than max and min value. a = new Vector2Fix16((Fix16)2, (Fix16)3); expected = max; actual = a.Clamp(min, max); Assert.That(actual, Is.EqualTo(expected), "Case W2 did not return the expected value."); // Case W3: specified value is smaller than min and max value. a = new Vector2Fix16((Fix16)(-1), (Fix16)(-2)); expected = max; actual = a.Clamp(min, max); Assert.That(actual, Is.EqualTo(expected), "Case W3 did not return the expected value."); }
public void Vector2AbsTest() { var v1 = new Vector2Fix16((Fix16)(-2.5), (Fix16)2); var v3 = Vector2Fix16.Abs(new Vector2Fix16(Fix16.Zero, (Fix16)(-234))); var v = v1.Abs(); Assert.That(v.X, Is.EqualTo((Fix16)2.5)); Assert.That(v.Y, Is.EqualTo((Fix16)2)); Assert.That(v3.X, Is.EqualTo(Fix16.Zero)); Assert.That(v3.Y, Is.EqualTo((Fix16)234)); }
public void Vector2WithTest() { var v3 = new Vector2Fix16((Fix16)4, (Fix16)5); Assert.That(v3.X, Is.EqualTo((Fix16)4)); Assert.That(v3.Y, Is.EqualTo((Fix16)5)); v3 = v3.With((Fix16)1, (Fix16)2); var v4 = v3.With(y: (Fix16)0.5); Assert.That(v4.X, Is.EqualTo((Fix16)1)); Assert.That(v4.Y, Is.EqualTo((Fix16)0.5)); Assert.That(v3.Y, Is.EqualTo((Fix16)2)); }
public void Vector2ConstructorTest3() { var value = Fix16.One; var target = new Vector2Fix16(value); var expected = new Vector2Fix16(value, value); Assert.That(target, Is.EqualTo(expected)); value = (Fix16)2; target = new Vector2Fix16(value); expected = new Vector2Fix16(value, value); Assert.That(target, Is.EqualTo(expected)); }
public void Vector2CopyToTest() { var v1 = new Vector2Fix16((Fix16)2, (Fix16)3); var a = new Fix16[3]; var b = new Fix16[2]; TestContext.Write(Assert.Throws <ArgumentOutOfRangeException>(() => v1.CopyTo(a, -1))); TestContext.Write(Assert.Throws <ArgumentOutOfRangeException>(() => v1.CopyTo(a, a.Length))); TestContext.Write(Assert.Throws <ArgumentException>(() => v1.CopyTo(a, 2))); v1.CopyTo(a, 1); v1.CopyTo(b); Assert.That(a[0], Is.EqualTo(Fix16.Zero)); Assert.That(a[1], Is.EqualTo((Fix16)2)); Assert.That(a[2], Is.EqualTo((Fix16)3)); Assert.That(b[0], Is.EqualTo((Fix16)2)); Assert.That(b[1], Is.EqualTo((Fix16)3)); }
public void Vector2DivideTest() { var a = new Vector2Fix16((Fix16)1, (Fix16)2); var div = (Fix16)2; var expected = new Vector2Fix16((Fix16)0.5, (Fix16)1); var actual = Vector2Fix16.Divide(a, div); Assert.That(actual, Is.EqualTo(expected)); actual = Vector2Fix16.Divide(a, (Fix16?)null); Assert.That(actual, Is.Null); actual = Vector2Fix16.Divide(null, div); Assert.That(actual, Is.Null); actual = Vector2Fix16.Divide(a, Fix16.Zero); Assert.That(actual, Is.Null); }