예제 #1
0
        public static OpeningDefinitions convert2TempOpening(MemorySafe_OpeningDefinitions opening)
        {
            OpeningDefinitions Opening = new OpeningDefinitions();

            foreach (Vector.MemorySafe_CartCoord coord in opening.coordinateList)
            {
                Vector.CartCoord opCoord = new Vector.CartCoord();
                opCoord.X = coord.X;
                opCoord.Y = coord.Y;
                opCoord.Z = coord.Z;
                Opening.coordinateList.Add(opCoord);
            }
            Vector.CartVect RHR = Vector.convertToTempVector(opening.rHRVector);


            Opening.nameId                      = opening.nameId;
            Opening.openingType                 = opening.openingType;
            Opening.parentSurfaceNameId         = opening.parentSurfaceNameId;
            Opening.parentAzimuth               = opening.parentAzimuth;
            Opening.parentTilt                  = opening.parentTilt;
            Opening.outsideBoundaryConditionObj = opening.outsideBoundaryConditionObj;
            Opening.viewFactortoGround          = opening.viewFactortoGround;
            Opening.shadeControlSch             = opening.shadeControlSch;

            Opening.Azimuth             = opening.Azimuth;
            Opening.Tilt                = opening.Tilt;
            Opening.rHRVector           = RHR;
            Opening.constructionName    = opening.constructionName;
            Opening.frameAndDividerName = opening.frameAndDividerName;
            Opening.multiplier          = opening.multiplier;
            Opening.numVertices         = opening.numVertices;
            Opening.area                = opening.area;

            return(Opening);
        }
예제 #2
0
        public static Surface convert2TempSurface(MemorySafe_Surface surface)
        {
            Surface tempSurface = new Surface();

            foreach (Vector.MemorySafe_CartCoord coord in surface.SurfaceCoords)
            {
                Vector.CartCoord surfaceCoord = new Vector.CartCoord();
                surfaceCoord.X = coord.X;
                surfaceCoord.Y = coord.Y;
                surfaceCoord.Z = coord.Z;
                tempSurface.SurfaceCoords.Add(surfaceCoord);
            }

            tempSurface.name                     = surface.name;
            tempSurface.multiplier               = surface.multiplier;
            tempSurface.surfaceType              = surface.surfaceType;
            tempSurface.constructionName         = surface.constructionName;
            tempSurface.outsideBoundary          = surface.outsideBoundary;
            tempSurface.zoneName                 = surface.zoneName;
            tempSurface.outsideBoundaryCondition = surface.outsideBoundaryCondition;
            tempSurface.sunExposureVar           = surface.sunExposureVar;
            tempSurface.windExposureVar          = surface.windExposureVar;
            tempSurface.viewFactor               = surface.viewFactor;
            tempSurface.numVertices              = surface.numVertices;
            tempSurface.tilt                     = surface.tilt;
            tempSurface.azimuth                  = surface.azimuth;

            return(tempSurface);
        }
        public static LLRet GetLLForFloor(List <Vector.MemorySafe_CartCoord> surfacecoords)
        {
            LLRet ll = new LLRet();

            ll.indices = new List <int>();
            int            surfindex = -1;
            CartesianPoint cp        = new CartesianPoint();

            Vector.CartCoord llsurf = new Vector.CartCoord();

            Vector.MemorySafe_CartVect RHRVector = Vector.GetMemRHR(surfacecoords);
            if (Math.Abs(RHRVector.X) == 0 && RHRVector.Y == 0 && RHRVector.Z == -1)
            {
                for (int sccount = 0; sccount < surfacecoords.Count; sccount++)
                {
                    if (sccount == 0)
                    {
                        llsurf.X  = surfacecoords[sccount].X;
                        llsurf.Y  = surfacecoords[sccount].Y;
                        llsurf.Z  = surfacecoords[sccount].Z;
                        surfindex = sccount;
                        continue;
                    }
                    //get lower left...most low(smallest Y), then most left (largest X)
                    if (surfacecoords[sccount].Y <= llsurf.Y)
                    {
                        if (surfacecoords[sccount].X > llsurf.X)
                        {
                            llsurf.X  = surfacecoords[sccount].X;
                            llsurf.Y  = surfacecoords[sccount].Y;
                            llsurf.Z  = surfacecoords[sccount].Z;
                            surfindex = sccount;
                        }
                    }
                }
            }
            else
            {
                //special procedure for this type of floor
            }

            Vector.MemorySafe_CartCoord LLeft = new Vector.MemorySafe_CartCoord(llsurf.X, llsurf.Y, llsurf.Z);
            cp = makegbCartesianPt(LLeft);

            ll.cp = cp;
            ll.indices.Add(surfindex);
            return(ll);
        }
        //Reminder to factor in CADAzimuth if appropriate
        public static LLRet GetLLForOpening(List <Vector.MemorySafe_CartCoord> surfacecoords, List <Vector.MemorySafe_CartCoord> openingcoords)
        {
            LLRet ll = new LLRet();

            ll.indices = new List <int>();
            int            surfindex = -1;
            int            opindex   = -1;
            CartesianPoint cp        = new CartesianPoint();

            //we want to verify that this is indeed correct
            //west-facing

            Vector.MemorySafe_CartVect RHRVector = Vector.GetMemRHR(surfacecoords);
            if (Math.Abs(RHRVector.X) == -1 && RHRVector.Y == 0 && RHRVector.Z == 0)
            {
                Vector.CartCoord llsurf = new Vector.CartCoord();
                for (int sccount = 0; sccount < surfacecoords.Count; sccount++)
                {
                    if (sccount == 0)
                    {
                        llsurf.X  = surfacecoords[sccount].X;
                        llsurf.Y  = surfacecoords[sccount].Y;
                        llsurf.Z  = surfacecoords[sccount].Z;
                        surfindex = sccount;
                        continue;
                    }
                    //get lower left...most lowest(smallest Z), then most left (largest Y)
                    if (surfacecoords[sccount].Z <= llsurf.Z)
                    {
                        if (surfacecoords[sccount].Y > llsurf.Y)
                        {
                            llsurf.X  = surfacecoords[sccount].X;
                            llsurf.Y  = surfacecoords[sccount].Y;
                            llsurf.Z  = surfacecoords[sccount].Z;
                            surfindex = sccount;
                        }
                    }
                }

                Vector.CartCoord llopening = new Vector.CartCoord();
                for (int occount = 0; occount < openingcoords.Count; occount++)
                {
                    if (occount == 0)
                    {
                        llopening.X = openingcoords[occount].X;
                        llopening.Y = openingcoords[occount].Y;
                        llopening.Z = openingcoords[occount].Z;
                        opindex     = occount;
                        continue;
                    }
                    //get lower left...most low(lowest Z), then most left (largest Y)
                    if (openingcoords[occount].Z <= llopening.Z)
                    {
                        if (openingcoords[occount].Y > llopening.Y)
                        {
                            llopening.X = openingcoords[occount].X;
                            llopening.Y = openingcoords[occount].Y;
                            llopening.Z = openingcoords[occount].Z;
                            opindex     = occount;
                        }
                    }
                }
                double diffX = Math.Abs(llsurf.Y - llopening.Y);
                double diffY = Math.Abs(llopening.Z - llsurf.Z);
                Vector.MemorySafe_CartCoord LLeft = new Vector.MemorySafe_CartCoord(diffX, diffY, 0);
                cp = makegbCartesianPt(LLeft);
            }
            //north-facing
            else if (Math.Abs(RHRVector.X) == 0 && RHRVector.Y == 1 && RHRVector.Z == 0)
            {
                Vector.CartCoord llsurf = new Vector.CartCoord();
                for (int sccount = 0; sccount < surfacecoords.Count; sccount++)
                {
                    if (sccount == 0)
                    {
                        llsurf.X  = surfacecoords[sccount].X;
                        llsurf.Y  = surfacecoords[sccount].Y;
                        llsurf.Z  = surfacecoords[sccount].Z;
                        surfindex = sccount;
                        continue;
                    }
                    //get lower left...most low(smallest Z), then most left (largest X)
                    if (surfacecoords[sccount].Z <= llsurf.Z)
                    {
                        if (surfacecoords[sccount].X > llsurf.X)
                        {
                            llsurf.X  = surfacecoords[sccount].X;
                            llsurf.Y  = surfacecoords[sccount].Y;
                            llsurf.Z  = surfacecoords[sccount].Z;
                            surfindex = sccount;
                        }
                    }
                }

                Vector.CartCoord llopening = new Vector.CartCoord();
                for (int occount = 0; occount < openingcoords.Count; occount++)
                {
                    if (occount == 0)
                    {
                        llopening.X = openingcoords[occount].X;
                        llopening.Y = openingcoords[occount].Y;
                        llopening.Z = openingcoords[occount].Z;
                        opindex     = occount;
                        continue;
                    }
                    //get lower left...most low(smallest Z), then most left (largest X)
                    if (openingcoords[occount].Z <= llopening.Z)
                    {
                        if (openingcoords[occount].X > llopening.X)
                        {
                            llopening.X = openingcoords[occount].X;
                            llopening.Y = openingcoords[occount].Y;
                            llopening.Z = openingcoords[occount].Z;
                            opindex     = occount;
                        }
                    }
                }
                double diffX = Math.Abs(llsurf.X - llopening.X);
                double diffY = Math.Abs(llsurf.Z - llopening.Z);
                Vector.MemorySafe_CartCoord LLeft = new Vector.MemorySafe_CartCoord(diffX, diffY, 0);
                cp = makegbCartesianPt(LLeft);
            }
            //south-facing
            else if (Math.Abs(RHRVector.X) == 0 && RHRVector.Y == -1 && RHRVector.Z == 0)
            {
                Vector.CartCoord llsurf = new Vector.CartCoord();
                for (int sccount = 0; sccount < surfacecoords.Count; sccount++)
                {
                    if (sccount == 0)
                    {
                        llsurf.X  = surfacecoords[sccount].X;
                        llsurf.Y  = surfacecoords[sccount].Y;
                        llsurf.Z  = surfacecoords[sccount].Z;
                        surfindex = sccount;
                        continue;
                    }
                    //get lower left...most low(smaller Z), then most left (smallest X)
                    if (surfacecoords[sccount].Z <= llsurf.Z)
                    {
                        if (surfacecoords[sccount].X < llsurf.X)
                        {
                            llsurf.X  = surfacecoords[sccount].X;
                            llsurf.Y  = surfacecoords[sccount].Y;
                            llsurf.Z  = surfacecoords[sccount].Z;
                            surfindex = sccount;
                        }
                    }
                }

                Vector.CartCoord llopening = new Vector.CartCoord();
                for (int occount = 0; occount < openingcoords.Count; occount++)
                {
                    if (occount == 0)
                    {
                        llopening.X = openingcoords[occount].X;
                        llopening.Y = openingcoords[occount].Y;
                        llopening.Z = openingcoords[occount].Z;
                        opindex     = occount;
                        continue;
                    }
                    //get lower left...most low(smallest Z), then most left (smallest X)
                    if (openingcoords[occount].Z <= llopening.Z)
                    {
                        if (openingcoords[occount].X < llopening.X)
                        {
                            llopening.X = openingcoords[occount].X;
                            llopening.Y = openingcoords[occount].Y;
                            llopening.Z = openingcoords[occount].Z;
                            opindex     = occount;
                        }
                    }
                }
                double diffX = Math.Abs(llsurf.X - llopening.X);
                double diffY = Math.Abs(llsurf.Z - llopening.Z);
                Vector.MemorySafe_CartCoord LLeft = new Vector.MemorySafe_CartCoord(diffX, diffY, 0);
                cp = makegbCartesianPt(LLeft);
            }

            //east-facing
            else if (Math.Abs(RHRVector.X) == 1 && RHRVector.Y == 0 && RHRVector.Z == 0)
            {
                Vector.CartCoord llsurf = new Vector.CartCoord();
                for (int sccount = 0; sccount < surfacecoords.Count; sccount++)
                {
                    if (sccount == 0)
                    {
                        llsurf.X  = surfacecoords[sccount].X;
                        llsurf.Y  = surfacecoords[sccount].Y;
                        llsurf.Z  = surfacecoords[sccount].Z;
                        surfindex = sccount;
                        continue;
                    }
                    //get lower left...most low(smaller Z), then most left (smallest Y)
                    if (surfacecoords[sccount].Z <= llsurf.Z)
                    {
                        if (surfacecoords[sccount].Y < llsurf.Y)
                        {
                            llsurf.X  = surfacecoords[sccount].X;
                            llsurf.Y  = surfacecoords[sccount].Y;
                            llsurf.Z  = surfacecoords[sccount].Z;
                            surfindex = sccount;
                        }
                    }
                }

                Vector.CartCoord llopening = new Vector.CartCoord();
                for (int occount = 0; occount < openingcoords.Count; occount++)
                {
                    if (occount == 0)
                    {
                        llopening.X = openingcoords[occount].X;
                        llopening.Y = openingcoords[occount].Y;
                        llopening.Z = openingcoords[occount].Z;
                        opindex     = occount;
                        continue;
                    }
                    //get lower left...most low(smallest Z), then most left (smallest Y)
                    if (openingcoords[occount].Z <= llopening.Z)
                    {
                        if (openingcoords[occount].Y < llopening.Y)
                        {
                            llopening.X = openingcoords[occount].X;
                            llopening.Y = openingcoords[occount].Y;
                            llopening.Z = openingcoords[occount].Z;
                            opindex     = occount;
                        }
                    }
                }
                double diffX = Math.Abs(llsurf.Y - llopening.Y);
                double diffY = Math.Abs(llsurf.Z - llopening.Z);
                Vector.MemorySafe_CartCoord LLeft = new Vector.MemorySafe_CartCoord(diffX, diffY, 0);
                cp = makegbCartesianPt(LLeft);
            }

            //floors
            else if (Math.Abs(RHRVector.X) == 0 && RHRVector.Y == 0 && RHRVector.Z == -1)
            {
                Vector.CartCoord llsurf = new Vector.CartCoord();
                LLRet            llroof = GetLLForFloor(surfacecoords);
                llsurf.X  = Convert.ToDouble(llroof.cp.Coordinate[0]);
                llsurf.Y  = Convert.ToDouble(llroof.cp.Coordinate[1]);
                llsurf.Z  = Convert.ToDouble(llroof.cp.Coordinate[2]);
                surfindex = llroof.indices[0];

                Vector.CartCoord llopening = new Vector.CartCoord();
                for (int occount = 0; occount < openingcoords.Count; occount++)
                {
                    if (occount == 0)
                    {
                        llopening.X = openingcoords[occount].X;
                        llopening.Y = openingcoords[occount].Y;
                        llopening.Z = openingcoords[occount].Z;
                        opindex     = occount;

                        continue;
                    }
                    //get lower left...most low(smallest Y), then most left (largest X)
                    if (openingcoords[occount].Y <= llopening.Y)
                    {
                        if (openingcoords[occount].X > llopening.X)
                        {
                            llopening.X = openingcoords[occount].X;
                            llopening.Y = openingcoords[occount].Y;
                            llopening.Z = openingcoords[occount].Z;
                            opindex     = occount;
                        }
                    }
                }
                double diffX = Math.Abs(llsurf.X - llopening.X);
                double diffY = Math.Abs(llsurf.Y - llopening.Y);
                Vector.MemorySafe_CartCoord LLeft = new Vector.MemorySafe_CartCoord(diffX, diffY, 0);
                cp = makegbCartesianPt(LLeft);
            }
            //flat roof
            else if (Math.Abs(RHRVector.X) == 0 && RHRVector.Y == 0 && RHRVector.Z == 1)
            {
                Vector.CartCoord llsurf = new Vector.CartCoord();
                LLRet            llroof = GetLLForRoof(surfacecoords);
                llsurf.X  = Convert.ToDouble(llroof.cp.Coordinate[0]);
                llsurf.Y  = Convert.ToDouble(llroof.cp.Coordinate[1]);
                llsurf.Z  = Convert.ToDouble(llroof.cp.Coordinate[2]);
                surfindex = llroof.indices[0];

                Vector.CartCoord llopening = new Vector.CartCoord();
                for (int occount = 0; occount < openingcoords.Count; occount++)
                {
                    if (occount == 0)
                    {
                        llopening.X = openingcoords[occount].X;
                        llopening.Y = openingcoords[occount].Y;
                        llopening.Z = openingcoords[occount].Z;
                        opindex     = occount;
                        continue;
                    }
                    //get lower left...most low(largest Y), then most left (smallest X)
                    if (openingcoords[occount].Y >= llopening.Y)
                    {
                        if (openingcoords[occount].X < llopening.X)
                        {
                            llopening.X = openingcoords[occount].X;
                            llopening.Y = openingcoords[occount].Y;
                            llopening.Z = openingcoords[occount].Z;
                            opindex     = occount;
                        }
                    }
                }
                double diffX = Math.Abs(llsurf.X - llopening.X);
                double diffY = Math.Abs(llsurf.Y - llopening.Y);
                Vector.MemorySafe_CartCoord LLeft = new Vector.MemorySafe_CartCoord(diffX, diffY, 0);
                cp = makegbCartesianPt(LLeft);
            }
            //plane does not reside on a primary axis
            else
            {
                //I will deal with this later
                //have to factor in what is a "roof" or "floor" or "wall" based on the default tilt settings
            }
            ll.cp = cp;
            ll.indices.Add(surfindex);
            ll.indices.Add(opindex);
            return(ll);
        }