public override void FromBytes(BinaryReader reader, IWorldAccessor resolver) { particlePos = Vec3d.CreateFromBytes(reader); blockpos = BlockPos.CreateFromBytes(reader); quantity = reader.ReadInt32(); radius = reader.ReadSingle(); scale = reader.ReadSingle(); if (reader.ReadBoolean()) { velocity = Vec3f.CreateFromBytes(reader); } }
public override void FromBytes(BinaryReader reader, IWorldAccessor resolver) { collisionPos = Vec3d.CreateFromBytes(reader); stack = new ItemStack(); stack.FromBytes(reader); stack.ResolveBlockOrItem(resolver); quantity = reader.ReadInt32(); radius = reader.ReadSingle(); scale = reader.ReadSingle(); if (reader.ReadBoolean()) { velocity = Vec3f.CreateFromBytes(reader); } }
public void FromBytes(BinaryReader reader, IWorldAccessor resolver) { MinQuantity = reader.ReadSingle(); AddQuantity = reader.ReadSingle(); MinPos = Vec3d.CreateFromBytes(reader); AddPos = Vec3d.CreateFromBytes(reader); MinVelocity = Vec3f.CreateFromBytes(reader); AddVelocity = Vec3f.CreateFromBytes(reader); LifeLength = reader.ReadSingle(); GravityEffect = reader.ReadSingle(); MinSize = reader.ReadSingle(); MaxSize = reader.ReadSingle(); Color = reader.ReadInt32(); VertexFlags = reader.ReadInt32(); ParticleModel = (EnumParticleModel)reader.ReadInt32(); ShouldDieInAir = reader.ReadBoolean(); ShouldDieInLiquid = reader.ReadBoolean(); if (!reader.ReadBoolean()) { OpacityEvolve = EvolvingNatFloat.CreateFromBytes(reader); } if (!reader.ReadBoolean()) { RedEvolve = EvolvingNatFloat.CreateFromBytes(reader); } if (!reader.ReadBoolean()) { GreenEvolve = EvolvingNatFloat.CreateFromBytes(reader); } if (!reader.ReadBoolean()) { BlueEvolve = EvolvingNatFloat.CreateFromBytes(reader); } if (!reader.ReadBoolean()) { SizeEvolve = EvolvingNatFloat.CreateFromBytes(reader); } SelfPropelled = reader.ReadBoolean(); if (!reader.ReadBoolean()) { ColorByBlock = resolver.Blocks[reader.ReadInt32()]; } if (!reader.ReadBoolean()) { ClimateColorMap = reader.ReadString(); } if (!reader.ReadBoolean()) { SeasonColorMap = reader.ReadString(); } }