private void BtnCancel_Click(object sender, EventArgs e) { nDecision = VarDecision.None; this.Close(); }
private void btnOvR_Click(object sender, EventArgs e) { nDecision = VarDecision.OverWrite; this.Close(); }
private void btnNewV_Click(object sender, EventArgs e) { nDecision = VarDecision.New_Variatiaon; this.Close(); }
private void btnNewM_Click(object sender, EventArgs e) { nDecision = VarDecision.New_Main_Line; this.Close(); }
public bool addMove(Point p) { //先寻找本来有没有这步棋 if (presentMove == null) { mainvariation.movelist.Clear(); addToVariation(p); return(true); } int index = presentMove.origin.movelist.IndexOf(presentMove); if (index == presentMove.origin.movelist.Count - 1) { addToVariation(p); } else { Move next = presentMove.origin.movelist[index + 1]; if (next.getP() == p) { presentMove = presentMove.origin.movelist[index + 1]; return(true); } else if (next.hasvia) { foreach (Variation v in next.varList) { if (v.movelist[0].getP() == p) { presentMove = v.movelist[0]; return(true); } } } VarDecision decision = VarDecision.None; VarDecide dlg = new VarDecide(); string s = next.movetostring(); if (next.turnCount % 2 == 1) { s = Convert.ToString((next.turnCount + 1) / 2) + "..." + s; } dlg.listBox1.Items.Add(s); if (next.hasvia) { foreach (Variation v in next.varList) { dlg.listBox1.Items.Add(v.varToString()); } } dlg.ShowDialog(); decision = dlg.nDecision; switch (decision) { case VarDecision.OverWrite: overwrite(p); break; case VarDecision.New_Variatiaon: newVariation(p); break; case VarDecision.New_Main_Line: mainVariation(p); break; case VarDecision.None: return(false); } } return(true); }//返回是否成功