public void ValidateCalculatedProperty() { IVehicle vehicle = new Vanguard("SA-203", 100.00, 300m, 1000, 450, 2000, new VehicleAssembler()); IPart arsenalPart = new ArsenalPart("Cannon-KA2", 300, 500, 450); IPart shellPart = new ShellPart("Shields-PI1", 200, 1000, 750); IPart endurancePart = new EndurancePart("endurance", 200, 1000, 750); double actualResultTotalWeight = 100; Assert.AreEqual(actualResultTotalWeight, vehicle.TotalWeight); decimal actualResultTotalPrice = 300; Assert.AreEqual(actualResultTotalPrice, vehicle.TotalPrice); long actualResultTotalAttack = 1000; Assert.AreEqual(actualResultTotalAttack, vehicle.TotalAttack); long actualResultTotalDefense = 450; Assert.AreEqual(actualResultTotalDefense, vehicle.TotalDefense); long actualResultTotalHitPoints = 2000; Assert.AreEqual(actualResultTotalHitPoints, vehicle.TotalHitPoints); }
public void TestMethods() { // All Valid var vehicle = new Vanguard("SA-203", 100, 300, 1000, 450, 2000, new VehicleAssembler()); var arsenalPart = new ArsenalPart("Arsenal", 100, 300, 1000); var shellPart = new ShellPart("Shell", 100, 300, 1000); var shellTwoPart = new ShellPart("Shell2", 100, 300, 1000); var endurancePart = new EndurancePart("Endurance", 100, 300, 1000); // Test If AddArsenalPart adds new part vehicle.AddArsenalPart(arsenalPart); // Test If AddShellPart adds new part vehicle.AddShellPart(shellPart); vehicle.AddShellPart(shellTwoPart); // Test if AddEndurancePart adds new part vehicle.AddEndurancePart(endurancePart); var partsList = (List <IPart>)vehicle.Parts; string[] modelsList = new string[] { "Arsenal", "Shell", "Shell2", "Endurance" }; var typesList = new string[] { "ArsenalPart", "ShellPart", "ShellPart", "EndurancePart" }; for (int index = 0; index < partsList.Count; index++) { Assert.AreEqual(partsList[index].Model, modelsList[index]); Assert.AreEqual(partsList[index].GetType().Name, typesList[index], "Incorrect part type!"); } }
public string AddVehicle(IList <string> arguments) { string vehicleType = arguments[0]; string model = arguments[1]; double weight = double.Parse(arguments[2]); decimal price = decimal.Parse(arguments[3]); int attack = int.Parse(arguments[4]); int defense = int.Parse(arguments[5]); int hitPoints = int.Parse(arguments[6]); IVehicle vehicle = null; switch (vehicleType) { case "Vanguard": vehicle = new Vanguard(model, weight, price, attack, defense, hitPoints, new VehicleAssembler()); break; case "Revenger": vehicle = new Revenger(model, weight, price, attack, defense, hitPoints, new VehicleAssembler()); break; } if (vehicle != null) { this.vehicles.Add(vehicle.Model, vehicle); } return(string.Format( GlobalConstants.VehicleSuccessMessage, vehicleType, vehicle.Model)); }
public void BaseVehicleTest() { IAssembler assembler = new VehicleAssembler(); IVehicle vanguard = new Vanguard("Vanguard1", 500, 1000, 500, 500, 1000, assembler); IPart arsenalPart = new ArsenalPart("Arsenal1", 100, 100, 100); IPart shellPart = new ShellPart("Shell1", 100, 100, 100); IPart endurancePart = new EndurancePart("Endurance1", 100, 100, 100); vanguard.AddArsenalPart(arsenalPart); vanguard.AddEndurancePart(endurancePart); vanguard.AddShellPart(shellPart); double totalWeight = vanguard.TotalWeight; decimal totalPrice = vanguard.TotalPrice; long totalAttack = vanguard.TotalAttack; long totalDefense = vanguard.TotalDefense; long totalHitPoints = vanguard.TotalHitPoints; Assert.That(totalWeight, Is.EqualTo(800).NoClip); Assert.That(totalPrice, Is.EqualTo(1300).NoClip); Assert.That(totalAttack, Is.EqualTo(600).NoClip); Assert.That(totalDefense, Is.EqualTo(600).NoClip); Assert.That(totalHitPoints, Is.EqualTo(1100).NoClip); string expectedResult = "Vanguard - Vanguard1\r\nTotal Weight: 800.000\r\nTotal Price: 1300.000\r\nAttack: 600\r\nDefense: 600\r\nHitPoints: 1100\r\nParts: Arsenal1, Endurance1, Shell1"; string actualResult = vanguard.ToString(); Assert.That(expectedResult, Is.EqualTo(actualResult).NoClip); }
public VanguardTests() { TestCase testcase = new TestCase { Id = Guid.NewGuid() }; this.dataCollectionContext = new DataCollectionContext(testcase); this.dataCollectionLoggerMock = new Mock <IDataCollectionLogger>(); this.processJobObject = new ProcessJobObject(); this.vanguardCommandBuilderMock = new Mock <IVanguardCommandBuilder>(); this.vanguardLocationProviderMock = new Mock <IProfilersLocationProvider>(); this.vanguard = new Vanguard(this.vanguardLocationProviderMock.Object, this.vanguardCommandBuilderMock.Object, this.processJobObject); this.sessionName = Guid.NewGuid().ToString(); this.configFileName = string.Format(VanguardTests.ConfigFileNameFormat, Path.GetTempPath(), this.sessionName); this.outputDir = Path.GetDirectoryName(this.configFileName); Directory.CreateDirectory(this.outputDir); File.WriteAllText(this.configFileName, VanguardTests.ConfigXml); this.outputFileName = Path.Combine(this.outputDir, Guid.NewGuid() + ".coverage"); this.vanguardCommandBuilderMock.Setup(c => c.GenerateCommandLine(VanguardCommand.Shutdown, this.sessionName, It.IsAny <string>(), It.IsAny <string>())) .Returns(VanguardTests.GetShutdownCommand(this.sessionName)); this.vanguard.Initialize(this.sessionName, this.configFileName, this.dataCollectionLoggerMock.Object); this.vanguardLocationProviderMock.Setup(c => c.GetVanguardPath()).Returns(Path.Combine(Directory.GetCurrentDirectory(), "CodeCoverage", "CodeCoverage.exe")); }
public void ToStringShouldReturnProperString() { IAssembler assembler = new VehicleAssembler(); IVehicle vehicle = new Vanguard(model, weight, price, attack, defense, hitPoints, assembler); string result = "Vanguard - bleh\r\nTotal Weight: 30.000\r\nTotal Price: 40.000\r\nAttack: 50\r\nDefense: 60\r\nHitPoints: 70\r\nParts: None"; Assert.That(vehicle.ToString(), Is.EqualTo(result)); }
public void ShouldAddArsenalPart() { IPart arsenalPart = new ArsenalPart(partModel, partWeight, partPrice, attackMod); IVehicle vehicle = new Vanguard(model, weight, price, attack, defense, hitPoints, assembler); vehicle.AddArsenalPart(arsenalPart); Assert.That(vehicle.TotalAttack > 50); }
public void CheckIfInstantiationWorksProperly() { IVehicle vehicle = new Vanguard(model, weight, price, attack, defense, hitPoints, assembler); string actualResult = vehicle.ToString(); string expectedResult = "Vanguard - SA-203\r\nTotal Weight: 100.000\r\nTotal Price: 300.000\r\nAttack: 1000\r\nDefense: 450\r\nHitPoints: 2000\r\nParts: None"; Assert.That(actualResult, Is.EqualTo(expectedResult)); }
public void CheckPartsAddition() { IVehicle vehicle = new Vanguard("KillingMachine", 123, 3446m, 9000, 876, 56, new VehicleAssembler()); vehicle.AddArsenalPart(new ArsenalPart("arsenalModel", 5.3, 20.45m, 32)); vehicle.AddShellPart(new ShellPart("shellModel", 10, 2000m, 700)); vehicle.AddEndurancePart(new EndurancePart("enduranceModel", 100, 700m, 30)); Assert.That(vehicle.Parts.Count().Equals(3)); }
public void ShouldAddShellPart() { IPart shellPart = new ShellPart(partModel, partWeight, partPrice, attackMod); IVehicle vehicle = new Vanguard(model, weight, price, attack, defense, hitPoints, assembler); vehicle.AddShellPart(shellPart); Assert.That(vehicle.TotalDefense > defense); }
public void ValidateProperties() { var revenger = new Vanguard("Reven", 6d, 6m, 6, 6, 6, new VehicleAssembler()); Assert.AreEqual(revenger.Attack, 6, $"Attack property returns invalid result"); Assert.AreEqual(revenger.Defense, 6, $"Defense property returns invalid result"); Assert.AreEqual(revenger.HitPoints, 6, $"HitPoints property returns invalid result"); Assert.AreEqual(revenger.Price, 6, $"Price property returns invalid result"); Assert.AreEqual(revenger.Weight, 6, $"Weight property returns invalid result"); }
public void ShouldAddEndurancePart() { IPart endurancePart = new EndurancePart (partModel, partWeight, partPrice, attackMod); IVehicle vehicle = new Vanguard(model, weight, price, attack, defense, hitPoints, assembler); vehicle.AddEndurancePart(endurancePart); Assert.That(vehicle.TotalHitPoints > hitPoints); }
public void CheckToString() { IVehicle vehicle = new Vanguard("KillingMachine", 123, 3446m, 9000, 876, 56, new VehicleAssembler()); vehicle.AddArsenalPart(new ArsenalPart("arsenalModel", 5.3, 20.45m, 32)); vehicle.AddShellPart(new ShellPart("shellModel", 10, 2000m, 700)); vehicle.AddEndurancePart(new EndurancePart("enduranceModel", 100, 700m, 30)); var actual = vehicle.ToString(); var expected = "Vanguard - KillingMachine\r\nTotal Weight: 238.300\r\nTotal Price: 6166.450\r\nAttack: 9032\r\nDefense: 1576\r\nHitPoints: 86\r\nParts: arsenalModel, shellModel, enduranceModel"; Assert.AreEqual(expected, actual); }
public void CheckIfWeaponsAreAddedProperly() { IVehicle vehicle = new Vanguard(model, weight, price, attack, defense, hitPoints, assembler); vehicle.AddArsenalPart(new ArsenalPart("test1", 100, 100, 2)); vehicle.AddEndurancePart(new EndurancePart("test2", 200, 200, 3)); vehicle.AddShellPart(new ShellPart("test3", 100, 100, 4)); string actualResult = vehicle.ToString(); string expectedResult = "Vanguard - SA-203\r\nTotal Weight: 500.000\r\nTotal Price: 700.000\r\nAttack: 1002\r\nDefense: 454\r\nHitPoints: 2003\r\nParts: test1, test2, test3"; Assert.That(actualResult, Is.EqualTo(expectedResult)); }
public void ValidateToStringMethod() { var revenger = new Vanguard("Reven", 6d, 6m, 6, 6, 6, new VehicleAssembler()); Assert.AreEqual(revenger.Attack, 6, $"Attack property returns invalid result"); Assert.AreEqual(revenger.Defense, 6, $"Defense property returns invalid result"); Assert.AreEqual(revenger.HitPoints, 6, $"HitPoints property returns invalid result"); Assert.AreEqual(revenger.Price, 6, $"Price property returns invalid result"); Assert.AreEqual(revenger.Weight, 6, $"Weight property returns invalid result"); var expected = "Vanguard - Reven\r\nTotal Weight: 6.000\r\nTotal Price: 6.000\r\nAttack: 6\r\nDefense: 6\r\nHitPoints: 6\r\nParts: None"; Assert.AreEqual(revenger.ToString(), expected, $"ToString method returns invalid result."); }
public void TestBaseVehicleClassReturnsCorrectOutput() { //Vehicle Vanguard SA-203 100 300 1000 450 2000 var assembler = new VehicleAssembler(); var vehicle = new Vanguard("SA-203", 100, 300, 1000, 450, 2000, assembler); var part = new ShellPart("SA-203", 300, 100, 2); vehicle.AddShellPart(part); var actualResult = vehicle.ToString(); var expectedResult = "Vanguard - SA-203\r\nTotal Weight: 400.000\r\nTotal Price: 400.000\r\nAttack: 1000\r\nDefense: 452\r\nHitPoints: 2000\r\nParts: SA-203"; Assert.That(actualResult, Is.EqualTo(expectedResult)); }
public void CheckIfReturnCorrectResult() { var assembler = new VehicleAssembler(); var tank = new Vanguard("SA - 203", 100, 300, 1000, 450, 2000, assembler); var tank2 = new Revenger("AKU", 1000, 1000, 1000, 1000, 1000, assembler); var part1 = new ArsenalPart("Cannon - KA2", 300, 500, 450); var part2 = new ShellPart("Shields - PI1", 200, 1000, 750); var expectedResult = tank.ToString(); var actualResult = "Vanguard - SA - 203\r\nTotal Weight: 100.000\r\nTotal Price: 300.000\r\nAttack: 1000\r\nDefense: 450\r\nHitPoints: 2000\r\nParts: None"; Assert.AreEqual(expectedResult, actualResult); }
public void Test1() { ArsenalPart arsenalPart = new ArsenalPart("model", 0.5, 2.555m, 20); ShellPart shellPart = new ShellPart("shell", 2, 3, 5); EndurancePart endurancePart = new EndurancePart("hp", 2, 3, 6); Vanguard vanguardVehicle = new Vanguard("moodle", 4, 5, 100, 100, 100, new VehicleAssembler()); vanguardVehicle.AddArsenalPart(arsenalPart); vanguardVehicle.AddShellPart(shellPart); vanguardVehicle.AddEndurancePart(endurancePart); string expected = vanguardVehicle.ToString(); string actual = "Vanguard - moodle\r\nTotal Weight: 8.500\r\nTotal Price: 13.555\r\nAttack: 120\r\nDefense: 105\r\nHitPoints: 106\r\nParts: model, shell, hp"; Assert.AreEqual(expected, actual); }
public void ValidateAddArsenal() { IVehicle vehicle = new Vanguard("SA-203", 100.00, 300m, 1000, 450, 2000, new VehicleAssembler()); IPart arsenalPart = new ArsenalPart("Cannon-KA2", 300, 500, 450); IPart shellPart = new ShellPart("Shields-PI1", 200, 1000, 750); IPart endurancePart = new EndurancePart("endurance", 200, 1000, 750); vehicle.AddArsenalPart(arsenalPart); vehicle.AddShellPart(shellPart); vehicle.AddEndurancePart(endurancePart); Assert.That(vehicle.Parts.ToList().Count == 3); }
static void Main(string[] args) { Bioskop bioskop; bioskop = new Bloodshot(); bioskop.Film(); Console.WriteLine(); bioskop = new Vanguard(); bioskop.Film(); Console.WriteLine(); bioskop = new Mulan(); bioskop.Film(); Console.ReadKey(); }
public void TestVanguard() { Vanguard vehicle = new Vanguard("Kolio", 80, 3M, 1, 1, 1, new VehicleAssembler()); ArsenalPart arsenalPart = new ArsenalPart("Ars1", 10, 3M, 10); EndurancePart endurancePart = new EndurancePart("End1", 10, 3M, 10); ShellPart shellPart = new ShellPart("Shell1", 10, 3M, 10); vehicle.AddArsenalPart(arsenalPart); vehicle.AddEndurancePart(endurancePart); vehicle.AddShellPart(shellPart); int expectedAttack = 11; int expectedEndurance = 11; int expectedDefense = 11; int expectedWeight = 110; decimal totalPrice = 12M; List <IPart> orderedParts = new List <IPart>(); orderedParts.Add(arsenalPart); orderedParts.Add(shellPart); orderedParts.Add(endurancePart); StringBuilder result = new StringBuilder(); result.AppendLine($"{vehicle.GetType().Name} - {vehicle.Model}"); result.AppendLine($"Total Weight: {vehicle.TotalWeight:F3}"); result.AppendLine($"Total Price: {vehicle.TotalPrice:F3}"); result.AppendLine($"Attack: {vehicle.TotalAttack}"); result.AppendLine($"Defense: {vehicle.TotalDefense}"); result.AppendLine($"HitPoints: {vehicle.TotalHitPoints}"); result.Append("Parts: "); result.Append("Ars1, End1, Shell1"); string expectedToString = result.ToString(); string actualToString = vehicle.ToString(); Assert.AreEqual(expectedToString, actualToString); Assert.AreEqual(expectedAttack, vehicle.TotalAttack); Assert.AreEqual(expectedEndurance, vehicle.TotalHitPoints); Assert.AreEqual(expectedDefense, vehicle.TotalDefense); Assert.AreEqual(expectedWeight, vehicle.TotalWeight); Assert.AreEqual(totalPrice, vehicle.TotalPrice); }
static void Main(string[] args) { var vanguard = new Vanguard("前锋"); vanguard.Attack(); var center = new Center("中锋"); center.Attack(); center.Defend(); Guards guards = new Guards("后卫"); guards.Defend(); ChineseCenter chineseCenter = new ChineseCenter("适配器"); chineseCenter.Attack(); }
public void CheckIfReturnCorrectResultAfterBattle() { var assembler = new VehicleAssembler(); var tank = new Vanguard("SA - 203", 100, 300, 1000, 450, 2000, assembler); var tank2 = new Revenger("AKU", 1000, 1000, 1000, 1000, 1000, assembler); var part1 = new ArsenalPart("Cannon - KA2", 300, 500, 450); var part2 = new ShellPart("Shields - PI1", 200, 1000, 750); var part3 = new EndurancePart("Shields - PI1", 200, 1000, 750); tank.AddArsenalPart(part1); tank2.AddShellPart(part2); tank2.AddEndurancePart(part3); var expectedResult = tank2.ToString(); var actualResult = "Revenger - AKU\r\nTotal Weight: 1700.000\r\nTotal Price: 3500.000\r\nAttack: 1450\r\nDefense: 1750\r\nHitPoints: 1750\r\nParts: Shields - PI1, Shields - PI1"; Assert.AreEqual(expectedResult, actualResult); }
public void IsPriceInitialisedCorrectly() { var type = typeof(BaseVehicle); //string model,double weight,decimal price, int attack,int defense,int hitPoints, IAssembler assembler string model = "testModel"; double weight = 23; decimal price = 23m; int attack = 23; int defense = 23; int hitPoints = 23; VehicleAssembler assembler = new VehicleAssembler(); Vanguard vanguard = new Vanguard(model, weight, price, attack, defense, hitPoints, assembler); decimal actualValue = vanguard.Price; decimal expectedValue = 23m; Assert.AreEqual(expectedValue, actualValue); }
public void CorrectInitializeVanguardVehicle() { // string model, double weight, decimal price, int attack, int defense, int hitPoints, IAssembler assembler string model = "aaa"; double weight = 1; decimal price = 1; int attack = 1; int defense = 1; int hitpoint = 1; var assembler = new VehicleAssembler(); var vanguard = new Vanguard(model, weight, price, attack, defense, hitpoint, assembler); Assert.AreEqual(model, vanguard.Model); Assert.AreEqual(weight, vanguard.Weight); Assert.AreEqual(price, vanguard.Price); Assert.AreEqual(attack, vanguard.Attack); Assert.AreEqual(defense, vanguard.Defense); Assert.AreEqual(hitpoint, vanguard.HitPoints); }
public void ValidateToString() { IVehicle vehicle = new Vanguard("SA-203", 100.00, 300m, 1000, 450, 2000, new VehicleAssembler()); IPart arsenalPart = new ArsenalPart("Cannon-KA2", 300, 500, 450); IPart shellPart = new ShellPart("Shields-PI1", 200, 1000, 750); IPart endurancePart = new EndurancePart("endurance", 200, 1000, 750); vehicle.AddArsenalPart(arsenalPart); vehicle.AddShellPart(shellPart); vehicle.AddEndurancePart(endurancePart); string actualResult = vehicle.ToString(); string expectedResult = "Vanguard - SA-203\r\nTotal Weight: 800.000\r\nTotal Price: 2800.000\r\nAttack: 1450\r\nDefense: 1200\r\nHitPoints: 2750\r\nParts: Cannon-KA2, Shields-PI1, endurance"; Assert.AreEqual(actualResult, expectedResult); }
public void GrabAmmo(Vanguard player) { //This is the result of waiting for the sound to stop playing if (m_numShell == 0) { return; } //I won't bother checking tags here. The Resupply layer collides a player and radar layer. I don't care if the zombies can overrun the resupply stuff. //Besides, if they occupy the space, the resupply object is practically unusable anyway. //@todo Maybe I want to come up with an inventory script. Use Vanguard fornow if (player == null) { return; } m_numShell = player.GrabAmmo(m_numShell); if (m_pickUp) { m_pickUp.Play(); } }
public void TestToString() { // Test if ToString() returns all the correct result var vehicle = new Vanguard("SA-203", 100, 300, 1000, 450, 2000, new VehicleAssembler()); var arsenalPart = new ArsenalPart("Arsenal", 100, 300, 1000); var shellPart = new ShellPart("Shell", 100, 300, 1000); var shellTwoPart = new ShellPart("Shell2", 100, 300, 1000); var endurancePart = new EndurancePart("Endurance", 100, 300, 1000); vehicle.AddArsenalPart(arsenalPart); vehicle.AddShellPart(shellPart); vehicle.AddShellPart(shellTwoPart); vehicle.AddEndurancePart(endurancePart); var expectedResult = "Vanguard - SA-203\r\nTotal Weight: 500.000\r\nTotal Price: 1500.000\r\nAttack: 2000\r\nDefense: 2450\r\nHitPoints: 3000\r\nParts: Arsenal, Shell, Shell2, Endurance"; var actualResult = vehicle.ToString(); Assert.AreEqual(expectedResult, actualResult); }
public void TestTheTotalProps() { IAssembler assembler = new VehicleAssembler(); assembler.AddArsenalPart(new ArsenalPart("Arsenal", 1, 1, 1)); assembler.AddEndurancePart(new EndurancePart("Endurence", 2, 2, 2)); assembler.AddShellPart(new ShellPart("Shell", 3, 3, 3)); IVehicle revenger = new Revenger("Revenger", 4, 4, 4, 4, 4, assembler); IVehicle vanguard = new Vanguard("Vanguard", 4, 4, 4, 4, 4, assembler); Assert.That(() => revenger.TotalWeight, Is.EqualTo(10)); Assert.That(() => revenger.TotalPrice, Is.EqualTo(10)); Assert.That(() => revenger.TotalHitPoints, Is.EqualTo(6)); Assert.That(() => revenger.TotalDefense, Is.EqualTo(7)); Assert.That(() => revenger.TotalAttack, Is.EqualTo(5)); Assert.That(() => vanguard.TotalWeight, Is.EqualTo(10)); Assert.That(() => vanguard.TotalPrice, Is.EqualTo(10)); Assert.That(() => vanguard.TotalHitPoints, Is.EqualTo(6)); Assert.That(() => vanguard.TotalDefense, Is.EqualTo(7)); Assert.That(() => vanguard.TotalAttack, Is.EqualTo(5)); }
public void TestMethods() { string model = "Gosho"; double weight = 22.2; decimal price = 5; int attack = 3; int defense = 4; int hitpoints = 2; IAssembler assembler = new VehicleAssembler(); var vanguard = new Vanguard(model, weight, price, attack, defense, hitpoints, assembler); //checks if Parts is empty var expectedParts = vanguard.Parts.Count(); var actualParts = 0; Assert.AreEqual(expectedParts, actualParts); IPart arsenal = new ArsenalPart("123", 33.2, 7, 250); IPart shell = new ShellPart("123", 33.2, 7, 250); IPart endurance = new EndurancePart("123", 33.2, 7, 250); //checks toString() before adding vehicle parts var expectedBefore = vanguard.ToString(); var actualBefore = "Vanguard - Gosho\r\nTotal Weight: 22.200\r\nTotal Price: 5.000\r\nAttack: 3\r\nDefense: 4\r\nHitPoints: 2\r\nParts: None"; Assert.AreEqual(expectedBefore, actualBefore); //checks toString() after adding vehicle parts vanguard.AddArsenalPart(arsenal); vanguard.AddShellPart(shell); vanguard.AddEndurancePart(endurance); var expectedAfter = vanguard.ToString(); var actualAfter = "Vanguard - Gosho\r\nTotal Weight: 121.800\r\nTotal Price: 26.000\r\nAttack: 253\r\nDefense: 254\r\nHitPoints: 252\r\nParts: 123, 123, 123"; Assert.AreEqual(expectedAfter, actualAfter); //checks Parts list count after adding vehicle parts Assert.AreEqual(vanguard.Parts.Count(), 3); }