public virtual void Update()
 {
     if (isDead)
     {
         if (!isScaled)
         {
             //Timing.RunCoroutine((_ChangeScale(this.spriteTr, this.scaleRate, this.minOrMaxScale)));
             ChangeScale(this.spriteTr, this.spriteRend, this.scaleRate, this.minOrMaxScale);
         }
     }
     else
     {
         if (playerTr.position.y >= mainTransform.position.y && !isPointAdded && !mainTransform.CompareTag("Coin"))
         {
             values.AddPoints(1);
             isPointAdded = true;
         }
     }
 }