void OnPlayerEnergyValueChanged(ValueController vc) { energyText.text = string.Format ("{0}/{1}", vc.GetValue(), vc.levelLimits[0]); energyButton.interactable = vc.GetCurrLevel() >= 0; }
void OnPlayerEnergyValueChanged(ValueController vc) { energyText.text = string.Format("{0}/{1}", vc.GetValue(), vc.levelLimits[0]); energyButton.interactable = vc.GetCurrLevel() >= 0; }