public void TestFindScenes() { var testFolder = "Assets/VitDeck/Validator/Tests/ValidationTargetFinder"; var finder = new ValidationTargetFinder(); var scenes = finder.FindScenes(testFolder, true); //New Scene Assert.That(scenes.Length, Is.EqualTo(1)); Assert.That(Array.Exists(scenes, scene => scene.path == "Assets/VitDeck/Validator/Tests/ValidationTargetFinder/New Scene.unity"), Is.True); }
public void TestInvalidPath() { var finder = new ValidationTargetFinder(); var path = "invalidPath"; Assert.That(finder.FindAssetPaths(path), Is.Null); Assert.That(finder.FindAssetGuids(path), Is.Null); Assert.That(finder.FindAssetObjects(path), Is.Null); Assert.That(finder.FindScenes(path), Is.Null); Assert.That(finder.FindRootObjects(path), Is.Null); Assert.That(finder.FindAllObjects(path), Is.Null); }