private async Task <List <VacancySkill> > CreateVacancySkillsAsync(Vacancy vacancy, List <HeadHunterSkill> keySkills) { if (keySkills == null || keySkills.Count == 0) { return(new List <VacancySkill>()); } var vacancySkills = new List <VacancySkill>(); foreach (var headHunterSkill in keySkills) { if (string.IsNullOrEmpty(headHunterSkill.Name)) { continue; } var skill = await GetOrCreateSkillAsync(headHunterSkill.Name); var vacancySkill = new VacancySkill { VacancyId = vacancy.Id, SkillId = skill.Id }; vacancySkills.Add(vacancySkill); } return(vacancySkills); }
public async Task <VacancySkill> DeleteVacancySkillsAsync(VacancySkill vacancySkill) { var skillVacancyEntry = VacancySkills.Remove(vacancySkill); await SaveChangesAsync(); return(skillVacancyEntry.Entity); }
public async Task <VacancySkill> InsertVacancySkillsAsync(VacancySkill vacancySkill) { var existed = await SelectVacancySkillsByIdAsync(vacancySkill.SkillId, vacancySkill.VacancyId); if (existed != null) { return(existed); } var skillVacancyEntry = await VacancySkills.AddAsync(vacancySkill); await SaveChangesAsync(); return(skillVacancyEntry.Entity); }