internal void WriteEvent(VSDesignerPerfEvents perfEvent)
 {
     if (this.IsEnabled())
     {
         this.WriteEventHelper((int)perfEvent);
     }
 }
 internal void WriteEvent(VSDesignerPerfEvents perfEvent)
 {
     if (this.IsEnabled())
     {
         this.WriteEventHelper((int)perfEvent);
     }
 }