protected virtual void FixOculus() { #if VRTK_DEFINE_SDK_OCULUS string oculusPath = "[VRTK_SDKManager]/[VRTK_SDKSetups]/Oculus"; GameObject oculusSDK = GameObject.Find(oculusPath); GameObject currentRig = GameObject.Find(oculusPath + "/OVRCameraRig"); GameObject currentAvatar = GameObject.Find(oculusPath + "/LocalAvatar"); VRTK_SDKSetup oculusSetup = oculusSDK.GetComponent <VRTK_SDKSetup>(); if (currentRig != null) { DestroyImmediate(currentRig); } if (currentAvatar != null) { DestroyImmediate(currentAvatar); } GameObject ovrCameraRig = PrefabUtility.InstantiatePrefab((GameObject)AssetDatabase.LoadAssetAtPath("Assets/Oculus/VR/Prefabs/OVRCameraRig.prefab", typeof(GameObject))) as GameObject; if (ovrCameraRig != null) { ovrCameraRig.transform.SetParent(oculusSDK.transform); ovrCameraRig.SetActive(false); oculusSetup.actualBoundaries = ovrCameraRig; oculusSetup.actualHeadset = GameObject.Find(oculusPath + "/OVRCameraRig/TrackingSpace/CenterEyeAnchor"); oculusSetup.actualLeftController = GameObject.Find(oculusPath + "/OVRCameraRig/TrackingSpace/LeftHandAnchor"); oculusSetup.actualRightController = GameObject.Find(oculusPath + "/OVRCameraRig/TrackingSpace/RightHandAnchor"); OVRManager ovrManager = ovrCameraRig.GetComponent <OVRManager>(); ovrManager.trackingOriginType = OVRManager.TrackingOrigin.FloorLevel; Debug.Log("Successfully repaired Oculus OVRCameraRig prefab"); } GameObject ovrAvatar = PrefabUtility.InstantiatePrefab((GameObject)AssetDatabase.LoadAssetAtPath("Assets/Oculus/Avatar/Content/Prefabs/LocalAvatar.prefab", typeof(GameObject))) as GameObject; if (ovrAvatar == null) { //legacy location ovrAvatar = PrefabUtility.InstantiatePrefab((GameObject)AssetDatabase.LoadAssetAtPath("Assets/OvrAvatar/Content/Prefabs/LocalAvatar.prefab", typeof(GameObject))) as GameObject; } if (ovrAvatar != null) { ovrAvatar.transform.SetParent(oculusSDK.transform); ovrAvatar.SetActive(false); oculusSetup.modelAliasLeftController = GameObject.Find(oculusPath + "/LocalAvatar/controller_left"); oculusSetup.modelAliasRightController = GameObject.Find(oculusPath + "/LocalAvatar/controller_right"); GameObject.Find(oculusPath + "/LocalAvatar/hand_left").SetActive(false); GameObject.Find(oculusPath + "/LocalAvatar/hand_right").SetActive(false); VRTK_TransformFollow transformFollow = ovrAvatar.AddComponent <VRTK_TransformFollow>(); transformFollow.gameObjectToFollow = ovrCameraRig; Debug.Log("Successfully repaired Oculus LocalAvatar prefab"); } #endif }
public void Start() { transformFollow = GetComponent <VRTK_TransformFollow>(); if (menuState) { OpenMenu(); } else { CloseMenu(); } }
// Use this for initialization void Start() { //getting MS!! MS = GameObject.Find("MSLogger").GetComponent <MSLogger>().MS; // if the MS is MS1 if (MS == MovementSystem.MS1) { // getting the left hand and supernova game objects(supernova directly gets the transform follow component) superNovaLeftObject = GameObject.FindGameObjectWithTag("SuperNovaLeft"); superNovaRightObject = GameObject.FindGameObjectWithTag("SuperNovaRight"); superNovaRightObject.SetActive(false); Debug.Log("This is the left hand: " + leftHand); // getting tracked object components trackedLeftHand = leftHand.GetComponent <SteamVR_TrackedObject>(); trackedRightHand = rightHand.GetComponent <SteamVR_TrackedObject>(); #if ALT leftHandFollow = leftHand.GetComponent <VRTK_TransformFollow>(); rightHandFollow = rightHand.GetComponent <VRTK_TransformFollow>(); leftHandFollow.enabled = false; #endif } // If the MS is MS2 else if (MS == MovementSystem.MS2) { // getting tracked object components trackedLeftHand = leftHand.GetComponent <SteamVR_TrackedObject>(); trackedRightHand = GetComponent <SteamVR_TrackedObject>(); // getting the models for the controllers. leftModel = leftHand.transform.GetChild(0).gameObject; rightModel = transform.GetChild(0).gameObject; //setting up left model leftRender = leftModel.GetComponent <SteamVR_RenderModel>(); // getting the VRTK_TransformFollow components leftFollow = leftHand.GetComponent <VRTK_TransformFollow>(); rightFollow = GetComponent <VRTK_TransformFollow>(); // getting cameraRig and childing the right hand. cameraRig = transform.parent.gameObject; ChildToObject(this.gameObject, false, leftHand); } }
private void PerformGrab() { if (grabOwner != 0) { PhotonView parentpv = PhotonView.Find(grabParent); if (parentpv != null) { Transform newParent = parentpv.transform; if (grabAttachPath != null) { Transform attach = newParent.Find(grabAttachPath); if (attach != null) { newParent = attach; } } if (transformFollow == null) { transformFollow = gameObject.AddComponent <VRTK_TransformFollow>(); } transformFollow.gameObjectToFollow = newParent.gameObject; transformFollow.followsScale = false; transformFollow.enabled = true; if (rigidBody != null) { isKinematic = rigidBody.isKinematic; rigidBody.isKinematic = true; } } } else { if (transformFollow != null) { transformFollow.enabled = false; if (rigidBody != null) { rigidBody.isKinematic = isKinematic; } } } }
// Use this for initialization void Start() { audioSourceGameObject = GameObject.Find("RS3D_AudioSource"); //if MS1 Alt #if ALT nearOriginScript = rightHandController.GetComponent <NearOrigin>(); VRTK_TransformFollow[] theScripts = GetComponents <VRTK_TransformFollow>(); audioFollowLeft = theScripts[0]; audioFollowRight = theScripts[1]; #endif audioSource = audioSourceGameObject.GetComponent <RealSpace3D_AudioSource>(); audioListener = GameObject.FindGameObjectWithTag("Ears"); // getting densData densData = GetComponent <DataReader>().densData; }
protected virtual void FixOculus() { #if VRTK_DEFINE_SDK_OCULUS string oculusPath = "[VRTK_SDKManager]/[VRTK_SDKSetups]/Oculus"; GameObject oculusSDK = GameObject.Find(oculusPath); if (oculusSDK == null || oculusSDK.GetComponentInChildren <OVRManager>() != null) { Debug.Log("No Oculus Repaired Required"); return; } GameObject currentRig = GameObject.Find(oculusPath + "/OVRCameraRig"); GameObject currentAvatar = GameObject.Find(oculusPath + "/LocalAvatar"); VRTK_SDKSetup oculusSetup = oculusSDK.GetComponent <VRTK_SDKSetup>(); if (currentRig != null) { DestroyImmediate(currentRig); } if (currentAvatar != null) { DestroyImmediate(currentAvatar); } GameObject ovrCameraRig = null; GameObject ovrCameraRigToInstantiate = (GameObject)AssetDatabase.LoadAssetAtPath("Assets/Oculus/VR/Prefabs/OVRCameraRig.prefab", typeof(GameObject)); if (ovrCameraRigToInstantiate != null) { ovrCameraRig = Instantiate(ovrCameraRigToInstantiate) as GameObject; } if (ovrCameraRig != null) { ovrCameraRig.name = ovrCameraRig.name.Replace("(Clone)", ""); ovrCameraRig.transform.SetParent(oculusSDK.transform); ovrCameraRig.SetActive(true); oculusSetup.actualBoundaries = ovrCameraRig; oculusSetup.actualHeadset = GameObject.Find(oculusPath + "/OVRCameraRig/TrackingSpace/CenterEyeAnchor"); oculusSetup.actualLeftController = GameObject.Find(oculusPath + "/OVRCameraRig/TrackingSpace/LeftHandAnchor"); oculusSetup.actualRightController = GameObject.Find(oculusPath + "/OVRCameraRig/TrackingSpace/RightHandAnchor"); Debug.Log("Successfully repaired Oculus OVRCameraRig prefab"); } GameObject ovrAvatar = null; GameObject ovrAvatarToInstantiate = (GameObject)AssetDatabase.LoadAssetAtPath("Assets/Oculus/Avatar/Content/Prefabs/LocalAvatar.prefab", typeof(GameObject)); if (ovrAvatarToInstantiate != null) { ovrAvatar = Instantiate(ovrAvatarToInstantiate) as GameObject; } if (ovrAvatar == null) { //legacy location ovrAvatarToInstantiate = (GameObject)AssetDatabase.LoadAssetAtPath("Assets/OvrAvatar/Content/Prefabs/LocalAvatar.prefab", typeof(GameObject)); if (ovrAvatarToInstantiate != null) { ovrAvatar = Instantiate(ovrAvatarToInstantiate) as GameObject; } } if (ovrAvatar != null) { OvrAvatar avatarScript = ovrAvatar.GetComponent <OvrAvatar>(); avatarScript.StartWithControllers = true; ovrAvatar.name = ovrAvatar.name.Replace("(Clone)", ""); ovrAvatar.transform.SetParent(oculusSDK.transform); ovrAvatar.SetActive(true); oculusSetup.modelAliasLeftController = GameObject.Find(oculusPath + "/LocalAvatar/controller_left"); oculusSetup.modelAliasRightController = GameObject.Find(oculusPath + "/LocalAvatar/controller_right"); GameObject.Find(oculusPath + "/LocalAvatar/hand_left").SetActive(false); GameObject.Find(oculusPath + "/LocalAvatar/hand_right").SetActive(false); VRTK_TransformFollow transformFollow = ovrAvatar.AddComponent <VRTK_TransformFollow>(); transformFollow.gameObjectToFollow = ovrCameraRig; Debug.Log("Successfully repaired Oculus LocalAvatar prefab"); } #endif }
private void Start() { TransformFollow = MessageWindow.GetComponent <VRTK_TransformFollow>(); ChangeActiveFollower(ActiveFollower); StartCoroutine(FindDevices()); }