private IEnumerator FindDevices() { yield return(new WaitForEndOfFrame()); yield return(new WaitForEndOfFrame()); UIPointerR = VRTK_DeviceFinder.GetControllerRightHand().GetComponent <VRTK_UIPointer>(); UIPointerL = VRTK_DeviceFinder.GetControllerLeftHand().GetComponent <VRTK_UIPointer>(); HeadsetTranform = VRTK_DeviceFinder.HeadsetTransform(); }
public override Transform GetLeftHand() { #if VRTK_DEFINE_SDK_STEAMVR if (VRTK_DeviceFinder.GetControllerLeftHand() != null) { return(VRTK_DeviceFinder.GetControllerLeftHand().transform); } #endif return(null); }
IEnumerator FindControllers() { while (leftController == null && rightController == null) { leftController = VRTK_DeviceFinder.GetControllerLeftHand(); rightController = VRTK_DeviceFinder.GetControllerRightHand(); yield return(null); } Init(); }
public void Start() { GameObject leftController = VRTK_DeviceFinder.GetControllerLeftHand(); leftController.GetComponent <VRTK_ControllerEvents>().ControllerEnabled += controllerEnabledHandler; GameObject rightController = VRTK_DeviceFinder.GetControllerRightHand(); rightController.GetComponent <VRTK_ControllerEvents>().ControllerDisabled += controllerDisabledHandler; }
protected override void Start() { base.Start(); rb = controlObject.GetComponent <Rigidbody>(); rb.maxAngularVelocity = 7f; leftCtrlEvents = VRTK_DeviceFinder.GetControllerLeftHand().GetComponent <VRTK_ControllerEvents>(); rightCtrlEvents = VRTK_DeviceFinder.GetControllerRightHand().GetComponent <VRTK_ControllerEvents>(); }
void FindControllers() { if (!VRTK_ControllerReference.IsValid(leftController)) { leftController = VRTK_ControllerReference.GetControllerReference(VRTK_DeviceFinder.GetControllerLeftHand()); } if (!VRTK_ControllerReference.IsValid(rightController)) { rightController = VRTK_ControllerReference.GetControllerReference(VRTK_DeviceFinder.GetControllerRightHand(true)); } }
private bool NoArrowNotched(GameObject controller) { if (VRTK_DeviceFinder.IsControllerLeftHand(controller)) { bow = VRTK_DeviceFinder.GetControllerRightHand(true).GetComponentInChildren <BowAim>(); } else if (VRTK_DeviceFinder.IsControllerRightHand(controller)) { bow = VRTK_DeviceFinder.GetControllerLeftHand(true).GetComponentInChildren <BowAim>(); } return(bow == null || !bow.HasArrow()); }
void DoObjectGrab(object sender, InteractableObjectEventArgs e) { currentlyHeld = true; if (VRTK_DeviceFinder.IsControllerLeftHand(e.interactingObject)) { controller = VRTK_DeviceFinder.GetControllerLeftHand().GetComponent <VRTK_InteractGrab>(); } else { controller = VRTK_DeviceFinder.GetControllerRightHand().GetComponent <VRTK_InteractGrab>(); } }
protected override void OnHurt(int amount) { AkSoundEngine.PostEvent(akEventHurt, this.gameObject); UpdateHUD(); GameObject Lcontroller = VRTK_DeviceFinder.GetControllerLeftHand(); GameObject Rcontroller = VRTK_DeviceFinder.GetControllerRightHand(); VRTK_ControllerReference LcontrollerReference = VRTK_ControllerReference.GetControllerReference(Lcontroller); VRTK_ControllerReference RcontrollerReference = VRTK_ControllerReference.GetControllerReference(Rcontroller); VRTK_ControllerHaptics.TriggerHapticPulse(LcontrollerReference, haptic_strength, haptic_duration, 0.005f); VRTK_ControllerHaptics.TriggerHapticPulse(RcontrollerReference, haptic_strength, haptic_duration, 0.005f); }
private void VRTKLongBow_InteractableObjectUngrabbed(object sender, InteractableObjectEventArgs e) { isGrab = false; bowCollider.enabled = true; if (handType == SDK_BaseController.ControllerHand.Left) { VRTK_DeviceFinder.GetControllerRightHand().GetComponent <VRTK_InteractGrab>().ForceRelease(); } else { VRTK_DeviceFinder.GetControllerLeftHand().GetComponent <VRTK_InteractGrab>().ForceRelease(); } }
void Start() { LeftHandColliders = VRTK_DeviceFinder.GetControllerLeftHand().gameObject.transform.GetChild(0).GetChild(2).gameObject; RightHandColliders = VRTK_DeviceFinder.GetControllerRightHand().gameObject.transform.GetChild(0).GetChild(2).gameObject; backpack = gameObject.AddComponent <BoxCollider>(); backpack.size = new Vector3(2.303633f, 2.189791f, 0.4338804f); backpack.center = new Vector3(0.02300131f, -0.2983266f, -0.05426104f); backpack.isTrigger = true; backZone = gameObject.GetComponent <VRTK_SnapDropZone>(); backpackFull = false; lefthandEntered = false; righthandEntered = false; notDisabled = true; }
public override void Highlight() { highlighterR = rightHand ? FetchHighlighter(VRTK_DeviceFinder.GetControllerRightHand()) : null; highlighterL = leftHand ? FetchHighlighter(VRTK_DeviceFinder.GetControllerLeftHand()) : null; if (highlighterR != null) { Highlight(highlighterR); } if (highlighterL != null) { Highlight(highlighterL); } }
public override void Grabbed(VRTK_InteractGrab grabbingObject) { base.Grabbed(grabbingObject); if (VRTK_DeviceFinder.GetControllerLeftHand() == grabbingObject.gameObject) { VRMeleeManager.Inctance.SetLeftWeapon(gameObject); } if (VRTK_DeviceFinder.GetControllerRightHand() == grabbingObject.gameObject) { VRMeleeManager.Inctance.SetRightWeapon(gameObject); } }
private void DoButtonOnePressed(object sender, ControllerInteractionEventArgs e) { DebugLogger(e.controllerIndex, "BUTTON ONE", "pressed down", e); // now instantiate a cube in my hand if (VRTK_DeviceFinder.GetControllerLeftHand(false) == VRTK_DeviceFinder.GetControllerByIndex(e.controllerIndex, false)) { Debug.Log("left hand, dave"); } GameObject leftHand = GameObject.Find("LeftController"); GameObject block = (GameObject)Instantiate(go, VRTK_DeviceFinder.GetControllerByIndex(e.controllerIndex, false).transform.position, Quaternion.identity); }
private void Awake() { _objectConfigModule = ModuleManager.Instance.Get <ObjectsConfigModule>(); _assemblyObjectModule = ModuleManager.Instance.Get <AssemblyObjectsModule>(); _leftGrab = VRTK_DeviceFinder.GetControllerLeftHand().GetComponent <VRTK_InteractGrab>(); _rightGrab = VRTK_DeviceFinder.GetControllerRightHand().GetComponent <VRTK_InteractGrab>(); string name = gameObject.name.Replace("(Clone)", ""); _id = _objectConfigModule.GetObjectInfoIDByName(name); _assemblyObjectModule.RegisterAssemblyObjectTransform(_id, transform); _jsonAssemblyObject = _assemblyObjectModule.GetJsonAssemblyObjectByID(_id); InitialChildPos(out _ID_HasPos_List); }
public void Highlight() { tooltipsR = rightHand ? FetchHighlighter(VRTK_DeviceFinder.GetControllerRightHand()) : null; tooltipsL = leftHand ? FetchHighlighter(VRTK_DeviceFinder.GetControllerLeftHand()) : null; if (tooltipsR != null) { Highlight(tooltipsR); } if (tooltipsL != null) { Highlight(tooltipsL); } }
private void DoObjectGrab(object sender, InteractableObjectEventArgs e) { if (VRTK_DeviceFinder.IsControllerLeftHand(e.interactingObject)) { holdControl = VRTK_DeviceFinder.GetControllerLeftHand().GetComponent <VRTK_InteractGrab>(); stringControl = VRTK_DeviceFinder.GetControllerRightHand().GetComponent <VRTK_InteractGrab>(); } else { stringControl = VRTK_DeviceFinder.GetControllerLeftHand().GetComponent <VRTK_InteractGrab>(); holdControl = VRTK_DeviceFinder.GetControllerRightHand().GetComponent <VRTK_InteractGrab>(); } StartCoroutine("GetBaseRotation"); }
private void CheckDevices() { GameObject leftController = VRTK_DeviceFinder.GetControllerLeftHand(); GameObject rightController = VRTK_DeviceFinder.GetControllerRightHand(); if (leftController.activeSelf && rightController.activeSelf) { EventBus.Post(new SceneReadyEvent()); } else { Invoke("CheckDevices", 1); } }
protected override void OnEnable() { trackedObjects = new List <Transform>(); movementList = new Dictionary <Transform, List <float> >(); //base.previousYPositions = new Dictionary<Transform, float>(); previousTriggerAxisPositions = new Dictionary <Transform, float>(); initalGaze = Vector3.zero; direction = Vector3.zero; previousDirection = Vector3.zero; averagePeriod = 60; currentSpeed = 0f; active = false; activeMovement = false; previousEngageButton = engageButton; bodyPhysics = (bodyPhysics != null ? bodyPhysics : GetComponentInChildren <VRTK_BodyPhysics>()); controllerLeftHand = VRTK_DeviceFinder.GetControllerLeftHand(); controllerRightHand = VRTK_DeviceFinder.GetControllerRightHand(); SetControllerListeners(controllerLeftHand, leftController, ref leftSubscribed); SetControllerListeners(controllerRightHand, rightController, ref rightSubscribed); headset = VRTK_DeviceFinder.HeadsetTransform(); SetControlOptions(myControlOptions); playArea = VRTK_DeviceFinder.PlayAreaTransform(); for (int i = 0; i < trackedObjects.Count; i++) { Transform trackedObj = trackedObjects[i]; movementList.Add(trackedObj, new List <float>()); if (isAxisYTheTriggerAxis) { previousTriggerAxisPositions.Add(trackedObj, trackedObj.transform.localPosition.y); } else { previousTriggerAxisPositions.Add(trackedObj, trackedObj.transform.localPosition.z); } } if (playArea == null) { VRTK_Logger.Error(VRTK_Logger.GetCommonMessage(VRTK_Logger.CommonMessageKeys.SDK_OBJECT_NOT_FOUND, "PlayArea", "Boundaries SDK")); } userUpVector = trackerPelvis.transform.up; }
public Vector3 Centre() { GameObject controllerHand; if (side == HandSide.Right) { controllerHand = VRTK_DeviceFinder.GetControllerRightHand(true); } else { controllerHand = VRTK_DeviceFinder.GetControllerLeftHand(true); } return(TargetTransform(ControllerTransform(controllerHand)).position); }
private void Start() { head = VRTK_DeviceFinder.HeadsetTransform(); leftHand = VRTK_DeviceFinder.GetControllerLeftHand(); rightHand = VRTK_DeviceFinder.GetControllerRightHand(); controllerEvents = (controllerEvents != null ? controllerEvents : GetComponentInParent <VRTK_ControllerEvents>()); if (controllerEvents == null) { Debug.Log("Cannot find controller events script in Parent"); } else { Debug.Log("Found controller events script in Parent"); } }
void Start() { var leftHand = VRTK_DeviceFinder.GetControllerLeftHand(); var rightHand = VRTK_DeviceFinder.GetControllerRightHand(); InitDestinationSetListener(leftHand, true); InitDestinationSetListener(rightHand, true); foreach (var destinationMarker in VRTK_ObjectCache.registeredDestinationMarkers) { if (destinationMarker.gameObject != leftHand && destinationMarker.gameObject != rightHand) { InitDestinationSetListener(destinationMarker.gameObject, true); } } }
private bool NoLightningAttached(GameObject controller) { if (VRTK_DeviceFinder.IsControllerLeftHand(controller)) { GameObject controllerRightHand = VRTK_DeviceFinder.GetControllerRightHand(true); controllerRightHand.transform.Find("LightningBoltClone"); } else if (VRTK_DeviceFinder.IsControllerRightHand(controller)) { GameObject controllerLeftHand = VRTK_DeviceFinder.GetControllerLeftHand(true); controllerLeftHand.transform.Find("LightningBoltClone"); } return(bow == null || !bow.HasArrow()); }
private void Awake() { if (leftInteractGrab == null) { leftInteractGrab = VRTK_DeviceFinder.GetControllerLeftHand().GetComponent <VRTK_InteractGrab>(); } if (rightInteractGrab == null) { rightInteractGrab = VRTK_DeviceFinder.GetControllerRightHand().GetComponent <VRTK_InteractGrab>(); } if (rangedInteractions == null) { rangedInteractions = VRTK_DeviceFinder.GetControllerRightHand().GetComponent <RangedInteractions>(); } }
// Use this for initialization void Start() { restDarboux = new Quaternion(0.7f, 0.0f, 0.0f, 0.7f); // constant offset = new Vector3(0.2f, -1.0f, -0.3f); offsetNeg = new Vector3(-0.2f, -1.0f, -0.3f); leftController = VRTK_DeviceFinder.GetControllerLeftHand(); rightController = VRTK_DeviceFinder.GetControllerRightHand(); leftHandler = GameObject.Find("left_hand"); rightHandler = GameObject.Find("right_hand"); tapeSection = GameObject.Find("clothPart"); obiCloth = tapeSection.GetComponent <ObiCloth>(); leftCollider = leftHandler.GetComponent <ObiCollider>(); rightCollider = rightHandler.GetComponent <ObiCollider>(); hint = GameObject.FindGameObjectsWithTag("Hint"); audioHint[0] = false; audioHint[1] = false; audioHint[2] = false; audioHint[3] = false; stickPos[0] = GameObject.Find("StickPos_1"); stickPos[1] = GameObject.Find("StickPos_2"); stickPos[2] = GameObject.Find("StickPos_3"); stickPos[3] = GameObject.Find("StickPos_4"); foreach (var item in hint) { ParticleSystem particleSystem = item.GetComponent <ParticleSystem>(); if (!particleSystem.isStopped) { particleSystem.Stop(); } } Debug.Log("current part: " + StaticData.getTargetNum()); string leftPath = "[VRTK_SDKManager]/SDKSetups/SteamVR/[CameraRig]/Controller (left)/Model"; rightHighlighter = GameObject.Find(leftPath).GetComponent <VRTK_ControllerHighlighter>(); string rightPath = "[VRTK_SDKManager]/SDKSetups/SteamVR/[CameraRig]/Controller (right)/Model"; rightHighlighter = GameObject.Find(rightPath).GetComponent <VRTK_ControllerHighlighter>(); }
private void DoMove() { moveTrans = hitObj.target; // set moved object for later reference even when target is out if (!moved && !pulledDown) { moveObjOriPos = moveTrans.position; // set starting position to return to } Vector3 moveObjPos = moveTrans.position; float controllerYMove = VRTK_DeviceFinder.GetControllerLeftHand(true).transform.position.y - lastControllerPos.y; if (controllerYMove < 0) { moveObjPos.y += controllerYMove * 5f; moveTrans.position = moveObjPos; } lastControllerPos = VRTK_DeviceFinder.GetControllerLeftHand(true).transform.position; }
bool Find() { if (findReady) { return(true); } playAreaTransform = VRTK_DeviceFinder.PlayAreaTransform(); headsetTransform = VRTK_DeviceFinder.HeadsetTransform(); leftController = VRTK_DeviceFinder.GetControllerLeftHand(); rightController = VRTK_DeviceFinder.GetControllerRightHand(); findReady = playAreaTransform && headsetTransform && leftController && rightController; if (findReady) { OnFindReady(); } return(findReady); }
public void OnPlaceChair(int id) { Transform trackedObj = VRTK_DeviceFinder.GetControllerLeftHand().transform.parent; RaycastHit hit; bool rayHit = Physics.Raycast(trackedObj.transform.position, trackedObj.transform.forward, out hit, 100); Vector3 middle = new Vector3(0.0f, 0.0f, 0.0f); if (rayHit && hit.collider.gameObject.tag.Contains("Floor")) { middle = hit.transform.position; GameObject newChair = Instantiate(chairsList[id], new Vector3(middle.x, middle.y, middle.z), Quaternion.Euler(new Vector3(-90.0f, 0.0f, -90.0f)), chairs.transform) as GameObject; } ReturnToPlaceFurnitureMenu(); }
IEnumerator getControllers() { GameObject lgo = null; GameObject rgo = null; while (lgo == null && rgo == null) { lgo = VRTK_DeviceFinder.GetControllerLeftHand(); rgo = VRTK_DeviceFinder.GetControllerRightHand(); yield return(null); } leftController = lgo.GetComponent <VRTK_ControllerEvents> (); rightController = rgo.GetComponent <VRTK_ControllerEvents> (); leftController.TouchpadPressed += StartMoving; rightController.TouchpadPressed += StartMoving; leftController.TouchpadReleased += StopMoving; rightController.TouchpadReleased += StopMoving; }
private IEnumerator FindDevices() { yield return(new WaitForEndOfFrame()); yield return(new WaitForEndOfFrame()); RightHand = VRTK_DeviceFinder.GetControllerRightHand(); LeftHand = VRTK_DeviceFinder.GetControllerLeftHand(); RightHand.GetComponent <VRTK_ControllerEvents>().GripPressed += RightHand_GripPressed; LeftHand.GetComponent <VRTK_ControllerEvents>().GripPressed += LeftHand_GripPressed; RightHand.GetComponent <VRTK_ControllerEvents>().GripReleased += DeSpawn; LeftHand.GetComponent <VRTK_ControllerEvents>().GripReleased += DeSpawn; RightHand.GetComponent <VRTK_ControllerEvents>().StartMenuPressed += DeSpawn; LeftHand.GetComponent <VRTK_ControllerEvents>().StartMenuPressed += DeSpawn; RightHand.GetComponent <VRTK_ControllerEvents>().StartMenuReleased += DeSpawn; LeftHand.GetComponent <VRTK_ControllerEvents>().StartMenuReleased += DeSpawn; }